37 Interactive Entertainment Network Technology Group Co., Ltd. Logo

37 Interactive Entertainment Network Technology Group Co., Ltd.

002555.SZ

(4.0)
Stock Price

15,89 CNY

17.09% ROA

21.18% ROE

15.52x PER

Market Cap.

39.457.278.150,00 CNY

27.41% DER

2.21% Yield

15% NPM

37 Interactive Entertainment Network Technology Group Co., Ltd. Stock Analysis

37 Interactive Entertainment Network Technology Group Co., Ltd. Fundamental Analysis

Fundamental analysis in stock investing is like studying the foundation of a house before buying it. It involves looking at a company's financial health, like its earnings, assets, and debts, to determine if it's a good investment based on its fundamental strength and potential for growth.

37 Interactive Entertainment Network Technology Group Co., Ltd. Fundamental Stock Analysis
# Analysis Rating
1 Dividend

With a solid track record of dividend payments over the past five years, the company has established itself as a dependable choice for investors seeking consistent income.

2 ROE

The stock's ROE exceeds expectations (23.1%), revealing strong profitability and efficient use of shareholders' equity, making it an attractive investment opportunity.

3 ROA

This stock has a great ability to make a lot of money from the things it owns, which makes it a really good investment for smart investors.

4 DER

The stock has a low debt to equity ratio (17%), which means it has a small amount of debt compared to the ownership it holds

5 Revenue Growth

This company's revenue has experienced steady growth over the last five years, indicating a reliable and prosperous financial trajectory.

6 Net Profit Growth

This company's net profit has consistently grown over the last five years, indicating a strong financial performance and making it an attractive investment opportunity.

7 Assets Growth

With a track record of consistent revenue growth in the past five years, this company presents a compelling opportunity.

8 Dividend Growth

The company's dividend growth has exhibited a remarkable upward trend over the past three years, consistently delivering higher payouts to shareholders.

9 Buffet Intrinsic Value

Warren Buffett's formula suggests that the company's stock is undervalued (113), making it an appealing investment prospect with its intrinsic value surpassing the current market price.

10 Graham Number

The Graham number analysis indicates that this company's stock price is likely overpriced, raising concerns about its investment potential.

11 PBV

The stock's elevated P/BV ratio (4.19x) raises concerns about its overvaluation, making it an imprudent choice for investors seeking value.

37 Interactive Entertainment Network Technology Group Co., Ltd. Technical Analysis

Technical analysis in stock investing is like reading the patterns on a weather map to predict future weather conditions. It involves studying past stock price movements and trading volumes to make predictions about where a stock's price might go next, without necessarily looking at the company's financial health.

37 Interactive Entertainment Network Technology Group Co., Ltd. Technical Stock Analysis
# Analysis Recommendation
1 Awesome Oscillator Buy
2 MACD Sell
3 RSI Hold
4 Stoch RSI Buy

37 Interactive Entertainment Network Technology Group Co., Ltd. Price Chart

Financial Statements

Financial statements are like report cards for companies. They show how much money a company makes (income statement), what it owns and owes (balance sheet), and where it spends its money (cash flow statement), helping stock investors understand if a company is healthy and worth investing in.

Income Statements

An income statement for a company is like a scoreboard for its profits and losses. It shows how much money the company made (revenue) and how much it spent to make that money (expenses), helping stock investors see if a company is making a profit or not.

Revenue in stock investing is the total amount of money a company earns from its sales, and it's a key factor that investors consider to assess a company's financial performance and growth potential.

37 Interactive Entertainment Network Technology Group Co., Ltd. Revenue
Year Revenue Growth
2007 138.831.392
2008 189.615.824 26.78%
2009 236.424.540 19.8%
2010 316.757.898 25.36%
2011 338.147.326 6.33%
2012 309.023.579 -9.42%
2013 257.115.892 -20.19%
2014 598.225.373 57.02%
2015 4.656.787.281 87.15%
2016 5.247.893.728 11.26%
2017 6.188.828.116 15.2%
2018 7.632.679.668 18.92%
2019 13.227.135.966 42.3%
2020 14.399.703.084 8.14%
2021 16.216.498.239 11.2%
2022 16.406.034.152 1.16%
2023 17.129.557.142 4.22%
2023 16.509.979.436 -3.75%
2024 17.885.603.192 7.69%

Research and Development Expenses are the costs a company incurs to create and improve its products or services, which can be important for investors to evaluate a company's innovation and potential for future growth.

37 Interactive Entertainment Network Technology Group Co., Ltd. Research and Development Expenses
Year Research and Development Expenses Growth
2007 0
2008 0 0%
2009 0 0%
2010 0 0%
2011 16.163.307 100%
2012 11.996.420 -34.73%
2013 12.689.197 5.46%
2014 27.937.046 54.58%
2015 264.208.972 89.43%
2016 310.597.091 14.94%
2017 436.169.030 28.79%
2018 537.705.604 18.88%
2019 820.387.890 34.46%
2020 1.112.654.352 26.27%
2021 1.250.238.810 11%
2022 904.696.560 -38.19%
2023 740.086.392 -22.24%
2023 672.589.946 -10.04%
2024 667.764.220 -0.72%

General and Administrative Expenses are the costs a company incurs to run its day-to-day operations, such as office rent, salaries, and utilities, which investors consider to understand a company's overall efficiency and management effectiveness.

37 Interactive Entertainment Network Technology Group Co., Ltd. General and Administrative Expenses
Year General and Administrative Expenses Growth
2007 6.930.863
2008 10.202.947 32.07%
2009 11.187.348 8.8%
2010 26.627.699 57.99%
2011 7.107.626 -274.64%
2012 6.590.009 -7.85%
2013 4.655.352 -41.56%
2014 7.079.375 34.24%
2015 47.254.834 85.02%
2016 83.184.895 43.19%
2017 183.350.333 54.63%
2018 72.703.626 -152.19%
2019 65.209.528 -11.49%
2020 115.068.518 43.33%
2021 126.631.288 9.13%
2022 121.633.395 -4.11%
2023 1.428.770.955 91.49%
2023 112.023.439 -1175.42%
2024 -530.400.184 121.12%

EBITDA stands for Earnings Before Interest, Taxes, Depreciation, and Amortization. It is a measure that helps stock investors analyze a company's profitability by looking at its earnings without considering certain expenses. This helps to get a clearer picture of the company's financial performance and its ability to generate cash flow.

37 Interactive Entertainment Network Technology Group Co., Ltd. EBITDA
Year EBITDA Growth
2007 38.885.678
2008 46.114.621 15.68%
2009 64.060.180 28.01%
2010 77.546.117 17.39%
2011 75.203.548 -3.11%
2012 44.592.986 -68.64%
2013 37.312.604 -19.51%
2014 107.975.922 65.44%
2015 1.058.959.581 89.8%
2016 1.450.208.062 26.98%
2017 2.373.716.074 38.91%
2018 2.367.295.418 -0.27%
2019 2.853.913.284 17.05%
2020 3.518.462.100 18.89%
2021 3.331.862.909 -5.6%
2022 3.534.513.621 5.73%
2023 4.365.930.493 19.04%
2023 2.945.819.340 -48.21%
2024 3.025.048.480 2.62%

Gross profit is the money a company makes from selling its products or services after subtracting the cost of producing or providing them, and it is an important measure for investors to understand a company's profitability.

37 Interactive Entertainment Network Technology Group Co., Ltd. Gross Profit
Year Gross Profit Growth
2007 54.174.371
2008 52.616.206 -2.96%
2009 73.380.231 28.3%
2010 98.871.859 25.78%
2011 84.667.425 -16.78%
2012 65.798.116 -28.68%
2013 46.893.857 -40.31%
2014 254.902.433 81.6%
2015 2.760.866.974 90.77%
2016 3.306.606.952 16.5%
2017 4.240.630.877 22.03%
2018 5.821.258.728 27.15%
2019 11.451.069.647 49.16%
2020 12.641.919.535 9.42%
2021 13.750.420.929 8.06%
2022 13.357.494.513 -2.94%
2023 13.769.934.035 3%
2023 13.004.116.117 -5.89%
2024 13.702.853.128 5.1%

Net income in stock investing is like the money a company actually gets to keep as profit after paying all its bills, and it's an important measure to understand how well a company is doing financially.

37 Interactive Entertainment Network Technology Group Co., Ltd. Net Profit
Year Net Profit Growth
2007 25.688.609
2008 21.904.961 -17.27%
2009 38.662.077 43.34%
2010 49.222.180 21.45%
2011 40.692.021 -20.96%
2012 12.870.512 -216.16%
2013 3.681.162 -249.63%
2014 38.213.446 90.37%
2015 506.016.504 92.45%
2016 1.070.162.324 52.72%
2017 1.620.582.427 33.96%
2018 1.008.503.357 -60.69%
2019 2.114.770.061 52.31%
2020 2.760.951.475 23.4%
2021 2.875.575.877 3.99%
2022 2.954.377.452 2.67%
2023 3.864.970.102 23.56%
2023 2.658.570.193 -45.38%
2024 2.593.927.288 -2.49%

EPS, or earnings per share, is a measure that shows how much profit a company has earned for each outstanding share of its stock, and it is important for stock investors as it helps understand the profitability of a company and compare it with other companies in the market.

37 Interactive Entertainment Network Technology Group Co., Ltd. Earning per Share (EPS)
Year Earning per Share (EPS) Growth
2007 0
2008 0 0%
2009 0 0%
2010 0 0%
2011 0 0%
2012 0 0%
2013 0 0%
2014 0 0%
2015 0 0%
2016 1 0%
2017 1 0%
2018 0 0%
2019 1 100%
2020 1 0%
2021 1 0%
2022 1 0%
2023 2 0%
2023 1 0%
2024 1 0%

Cashflow Statements

Cashflow statements show the movement of money in and out of a company, helping stock investors understand how much money a company makes and spends. By examining cashflow statements, investors can assess if a company is generating enough cash to pay its bills, invest in growth, and provide returns to stockholders.

Free cash flow is the leftover cash that a company generates after covering its operating expenses and capital expenditures, which is important for stock investors as it shows how much money a company has available to invest in growth, pay dividends, or reduce debt.

37 Interactive Entertainment Network Technology Group Co., Ltd. Free Cashflow
Year Free Cashflow Growth
2007 -56.361.529
2008 23.962.784 335.2%
2009 2.730.958 -777.45%
2010 -106.106.765 102.57%
2011 -88.037.165 -20.52%
2012 -24.845.634 -254.34%
2013 29.208.664 185.06%
2014 41.562.034 29.72%
2015 923.651.226 95.5%
2016 842.712.949 -9.6%
2017 813.074.737 -3.65%
2018 1.629.949.500 50.12%
2019 2.889.339.233 43.59%
2020 1.856.261.790 -55.65%
2021 3.317.059.955 44.04%
2022 3.237.198.060 -2.47%
2023 2.007.502.272 -61.26%
2023 205.045.690 -879.05%
2024 902.837.865 77.29%

Operating cash flow represents the cash generated or consumed by a company's day-to-day operations, excluding external investing or financing activities, and is crucial for stock investors as it shows how much cash a company is generating from its core business operations.

37 Interactive Entertainment Network Technology Group Co., Ltd. Operating Cashflow
Year Operating Cashflow Growth
2007 0
2008 42.231.998 100%
2009 30.512.732 -38.41%
2010 32.871.483 7.18%
2011 38.592.518 14.82%
2012 24.244.013 -59.18%
2013 48.849.263 50.37%
2014 91.586.947 46.66%
2015 1.081.238.239 91.53%
2016 1.051.939.577 -2.79%
2017 1.831.895.928 42.58%
2018 1.954.433.620 6.27%
2019 3.257.563.997 40%
2020 2.927.937.304 -11.26%
2021 3.658.748.941 19.97%
2022 3.557.168.897 -2.86%
2023 3.319.453.035 -7.16%
2023 337.531.637 -883.45%
2024 1.063.230.164 68.25%

Capex, short for capital expenditures, refers to the money a company spends on acquiring or upgrading tangible assets like buildings, equipment, or technology, which is important for stock investors as it indicates how much a company is investing in its infrastructure to support future growth and profitability.

37 Interactive Entertainment Network Technology Group Co., Ltd. Capital Expenditure
Year Capital Expenditure Growth
2007 56.361.529
2008 18.269.214 -208.51%
2009 27.781.774 34.24%
2010 138.978.248 80.01%
2011 126.629.683 -9.75%
2012 49.089.647 -157.96%
2013 19.640.599 -149.94%
2014 50.024.912 60.74%
2015 157.587.013 68.26%
2016 209.226.627 24.68%
2017 1.018.821.191 79.46%
2018 324.484.120 -213.98%
2019 368.224.763 11.88%
2020 1.071.675.514 65.64%
2021 341.688.985 -213.64%
2022 319.970.837 -6.79%
2023 1.311.950.763 75.61%
2023 132.485.947 -890.26%
2024 160.392.299 17.4%

Balance Sheet

Balance sheets provide a snapshot of a company's financial health and its assets (such as cash, inventory, and property) and liabilities (like debts and obligations) at a specific point in time. For stock investors, balance sheets help assess the company's overall worth and evaluate its ability to meet financial obligations and support future growth.

Equity refers to the ownership interest or stake that shareholders have in a company, representing their claim on its assets and earnings after all debts and liabilities are paid.

37 Interactive Entertainment Network Technology Group Co., Ltd. Equity
Year Equity Growth
2007 72.635.847
2008 94.540.809 23.17%
2009 143.076.748 33.92%
2010 182.298.928 21.52%
2011 765.207.092 76.18%
2012 774.057.604 1.14%
2013 737.538.767 -4.95%
2014 2.841.077.705 74.04%
2015 3.710.925.415 23.44%
2016 4.729.154.283 21.53%
2017 7.286.658.455 35.1%
2018 6.113.702.339 -19.19%
2019 7.293.708.603 16.18%
2020 6.065.451.702 -20.25%
2021 10.857.336.009 44.13%
2022 12.311.930.088 11.81%
2023 12.812.362.407 3.91%
2023 12.444.425.239 -2.96%
2024 12.755.281.830 2.44%

Assets represent the valuable resources that a company owns, such as cash, inventory, property, and equipment, and understanding a company's assets helps investors assess its value and potential for generating future profits.

37 Interactive Entertainment Network Technology Group Co., Ltd. Assets
Year Assets Growth
2007 199.608.130
2008 198.469.337 -0.57%
2009 287.376.563 30.94%
2010 399.740.585 28.11%
2011 840.408.208 52.43%
2012 820.639.083 -2.41%
2013 801.102.986 -2.44%
2014 3.415.279.026 76.54%
2015 4.623.310.755 26.13%
2016 6.386.216.011 27.6%
2017 9.160.137.685 30.28%
2018 8.395.761.716 -9.1%
2019 10.145.259.855 17.24%
2020 10.564.331.499 3.97%
2021 14.437.181.242 26.83%
2022 17.094.617.736 15.55%
2023 19.134.551.079 10.66%
2023 18.720.368.966 -2.21%
2024 19.331.593.556 3.16%

Liabilities refer to the financial obligations or debts that a company owes to creditors or external parties, and understanding a company's liabilities is important for investors as it helps assess the company's financial risk and ability to meet its obligations.

37 Interactive Entertainment Network Technology Group Co., Ltd. Liabilities
Year Liabilities Growth
2007 126.972.283
2008 103.928.528 -22.17%
2009 144.299.814 27.98%
2010 217.441.657 33.64%
2011 75.201.116 -189.15%
2012 46.581.478 -61.44%
2013 63.564.218 26.72%
2014 574.201.320 88.93%
2015 912.385.339 37.07%
2016 1.657.061.727 44.94%
2017 1.873.479.229 11.55%
2018 2.282.059.377 17.9%
2019 2.851.551.252 19.97%
2020 4.498.879.796 36.62%
2021 3.579.845.232 -25.67%
2022 4.782.687.647 25.15%
2023 6.322.188.671 24.35%
2023 6.275.943.727 -0.74%
2024 6.576.311.725 4.57%

37 Interactive Entertainment Network Technology Group Co., Ltd. Financial Ratio (TTM)

Valuation Metrics

Revenue per Share
8.18
Net Income per Share
1.23
Price to Earning Ratio
15.52x
Price To Sales Ratio
2.19x
POCF Ratio
12.98
PFCF Ratio
23.08
Price to Book Ratio
3.31
EV to Sales
2.23
EV Over EBITDA
13.08
EV to Operating CashFlow
12.45
EV to FreeCashFlow
23.48
Earnings Yield
0.06
FreeCashFlow Yield
0.04
Market Cap
39,46 Bil.
Enterprise Value
40,15 Bil.
Graham Number
12.59
Graham NetNet
0.96

Income Statement Metrics

Net Income per Share
1.23
Income Quality
1.2
ROE
0.21
Return On Assets
0.14
Return On Capital Employed
0.22
Net Income per EBT
0.86
EBT Per Ebit
1.1
Ebit per Revenue
0.16
Effective Tax Rate
0.13

Margins

Sales, General, & Administrative to Revenue
0.01
Research & Developement to Revenue
0.04
Stock Based Compensation to Revenue
-0
Gross Profit Margin
0.8
Operating Profit Margin
0.16
Pretax Profit Margin
0.17
Net Profit Margin
0.15

Dividends

Dividend Yield
0.02
Dividend Yield %
2.21
Payout Ratio
1.6
Dividend Per Share
0.42

Operating Metrics

Operating Cashflow per Share
1.47
Free CashFlow per Share
0.78
Capex to Operating CashFlow
0.47
Capex to Revenue
0.08
Capex to Depreciation
14.67
Return on Invested Capital
0.15
Return on Tangible Assets
0.17
Days Sales Outstanding
28.66
Days Payables Outstanding
200.65
Days of Inventory on Hand
0
Receivables Turnover
12.74
Payables Turnover
1.82
Inventory Turnover
3669938871
Capex per Share
0.69

Balance Sheet

Cash per Share
3,47
Book Value per Share
5,80
Tangible Book Value per Share
4.19
Shareholders Equity per Share
5.75
Interest Debt per Share
1.61
Debt to Equity
0.27
Debt to Assets
0.18
Net Debt to EBITDA
0.23
Current Ratio
1.58
Tangible Asset Value
9,21 Bil.
Net Current Asset Value
3,51 Bil.
Invested Capital
8845000282
Working Capital
3,70 Bil.
Intangibles to Total Assets
0.18
Average Receivables
1,49 Bil.
Average Payables
2,04 Bil.
Average Inventory
-1376239171
Debt to Market Cap
0.09

Dividends

Dividends in stock investing are like rewards that companies give to their shareholders. They are a portion of the company's profits distributed to investors, typically in the form of cash payments, as a way for them to share in the company's success.

37 Interactive Entertainment Network Technology Group Co., Ltd. Dividends
Year Dividends Growth
2011 0
2012 0 0%
2013 0 0%
2014 0 0%
2015 0 0%
2016 0 0%
2017 0 0%
2018 0 0%
2019 0 0%
2020 1 0%
2021 0 0%
2022 1 0%
2023 1 0%
2024 0 0%

37 Interactive Entertainment Network Technology Group Co., Ltd. Profile

About 37 Interactive Entertainment Network Technology Group Co., Ltd.

37 Interactive Entertainment Network Technology Group Co., Ltd. engages in the development and publication of mobile, browser, and html5 games. The company was formerly known as Wuhu 37 Interactive Entertainment Network Technology Group Co.,Ltd. The company was founded in 1995 and is based in Wuhu, China.

CEO
Mr. Zhigao Xu
Employee
3.447
Address
Advertising Creative building
Wuhu, 241000

37 Interactive Entertainment Network Technology Group Co., Ltd. Executives & BODs

37 Interactive Entertainment Network Technology Group Co., Ltd. Executives & BODs
# Name Age
1 Mr. Jun Yang
Deputy GM & Director
70
2 Mr. Zhigao Xu
General Manager
70
3 Mr. Wei Ye
Chief Financial Officer, Accounting Supervisor & Secretary to the Board
70
4 Mr. Jun Liu
Deputy GM & Non-Independent Director
70

37 Interactive Entertainment Network Technology Group Co., Ltd. Competitors