37 Interactive Entertainment Network Technology Group Co., Ltd. Logo

37 Interactive Entertainment Network Technology Group Co., Ltd.

002555.SZ

(4.0)
Stock Price

13,38 CNY

17.97% ROA

23.1% ROE

13.39x PER

Market Cap.

39.544.081.424,00 CNY

16.56% DER

5.08% Yield

17.23% NPM

37 Interactive Entertainment Network Technology Group Co., Ltd. Stock Analysis

37 Interactive Entertainment Network Technology Group Co., Ltd. Fundamental Analysis

Fundamental analysis in stock investing is like studying the foundation of a house before buying it. It involves looking at a company's financial health, like its earnings, assets, and debts, to determine if it's a good investment based on its fundamental strength and potential for growth.

37 Interactive Entertainment Network Technology Group Co., Ltd. Fundamental Stock Analysis
# Analysis Rating
1 Dividend

With a solid track record of dividend payments over the past five years, the company has established itself as a dependable choice for investors seeking consistent income.

2 ROE

The stock's ROE exceeds expectations (23.1%), revealing strong profitability and efficient use of shareholders' equity, making it an attractive investment opportunity.

3 ROA

This stock has a great ability to make a lot of money from the things it owns, which makes it a really good investment for smart investors.

4 DER

The stock has a low debt to equity ratio (17%), which means it has a small amount of debt compared to the ownership it holds

5 Revenue Growth

This company's revenue has experienced steady growth over the last five years, indicating a reliable and prosperous financial trajectory.

6 Net Profit Growth

This company's net profit has consistently grown over the last five years, indicating a strong financial performance and making it an attractive investment opportunity.

7 Assets Growth

With a track record of consistent revenue growth in the past five years, this company presents a compelling opportunity.

8 Dividend Growth

The company's dividend growth has exhibited a remarkable upward trend over the past three years, consistently delivering higher payouts to shareholders.

9 Buffet Intrinsic Value

Warren Buffett's formula suggests that the company's stock is undervalued (113), making it an appealing investment prospect with its intrinsic value surpassing the current market price.

10 Graham Number

The Graham number analysis indicates that this company's stock price is likely overpriced, raising concerns about its investment potential.

11 PBV

The stock's elevated P/BV ratio (4.19x) raises concerns about its overvaluation, making it an imprudent choice for investors seeking value.

37 Interactive Entertainment Network Technology Group Co., Ltd. Technical Analysis

Technical analysis in stock investing is like reading the patterns on a weather map to predict future weather conditions. It involves studying past stock price movements and trading volumes to make predictions about where a stock's price might go next, without necessarily looking at the company's financial health.

37 Interactive Entertainment Network Technology Group Co., Ltd. Technical Stock Analysis
# Analysis Recommendation
1 Awesome Oscillator Buy
2 MACD Sell
3 RSI Hold
4 Stoch RSI Buy

37 Interactive Entertainment Network Technology Group Co., Ltd. Price Chart

Financial Statements

Financial statements are like report cards for companies. They show how much money a company makes (income statement), what it owns and owes (balance sheet), and where it spends its money (cash flow statement), helping stock investors understand if a company is healthy and worth investing in.

Income Statements

An income statement for a company is like a scoreboard for its profits and losses. It shows how much money the company made (revenue) and how much it spent to make that money (expenses), helping stock investors see if a company is making a profit or not.

Revenue in stock investing is the total amount of money a company earns from its sales, and it's a key factor that investors consider to assess a company's financial performance and growth potential.

37 Interactive Entertainment Network Technology Group Co., Ltd. Revenue
Year Revenue Growth
2007 138.831.393
2008 189.615.825 26.78%
2009 236.424.541 19.8%
2010 316.757.899 25.36%
2011 338.147.327 6.33%
2012 309.023.579 -9.42%
2013 257.115.893 -20.19%
2014 598.225.373 57.02%
2015 4.656.787.281 87.15%
2016 5.247.893.729 11.26%
2017 6.188.828.117 15.2%
2018 7.632.679.668 18.92%
2019 13.227.135.967 42.3%
2020 14.399.703.085 8.14%
2021 16.216.498.239 11.2%
2022 16.406.034.153 1.16%
2023 17.129.557.142 4.22%

Research and Development Expenses are the costs a company incurs to create and improve its products or services, which can be important for investors to evaluate a company's innovation and potential for future growth.

37 Interactive Entertainment Network Technology Group Co., Ltd. Research and Development Expenses
Year Research and Development Expenses Growth
2007 0
2008 0 0%
2009 0 0%
2010 0 0%
2011 16.163.308 100%
2012 11.996.420 -34.73%
2013 12.689.197 5.46%
2014 27.937.046 54.58%
2015 264.208.972 89.43%
2016 310.597.092 14.94%
2017 436.169.030 28.79%
2018 537.705.605 18.88%
2019 820.387.890 34.46%
2020 1.112.654.352 26.27%
2021 1.250.238.810 11%
2022 904.696.561 -38.19%
2023 740.086.392 -22.24%

General and Administrative Expenses are the costs a company incurs to run its day-to-day operations, such as office rent, salaries, and utilities, which investors consider to understand a company's overall efficiency and management effectiveness.

37 Interactive Entertainment Network Technology Group Co., Ltd. General and Administrative Expenses
Year General and Administrative Expenses Growth
2007 6.930.864
2008 10.202.947 32.07%
2009 11.187.348 8.8%
2010 26.627.700 57.99%
2011 7.107.627 -274.64%
2012 6.590.009 -7.85%
2013 4.655.353 -41.56%
2014 7.079.376 34.24%
2015 47.254.835 85.02%
2016 83.184.895 43.19%
2017 183.350.334 54.63%
2018 72.703.626 -152.19%
2019 65.209.528 -11.49%
2020 115.068.519 43.33%
2021 126.631.288 9.13%
2022 121.633.396 -4.11%
2023 1.428.770.955 91.49%

EBITDA stands for Earnings Before Interest, Taxes, Depreciation, and Amortization. It is a measure that helps stock investors analyze a company's profitability by looking at its earnings without considering certain expenses. This helps to get a clearer picture of the company's financial performance and its ability to generate cash flow.

37 Interactive Entertainment Network Technology Group Co., Ltd. EBITDA
Year EBITDA Growth
2007 38.885.678
2008 46.114.621 15.68%
2009 64.060.180 28.01%
2010 77.546.118 17.39%
2011 75.203.549 -3.11%
2012 44.592.986 -68.64%
2013 37.312.605 -19.51%
2014 107.975.923 65.44%
2015 1.058.959.582 89.8%
2016 1.450.208.063 26.98%
2017 2.373.716.075 38.91%
2018 2.367.295.419 -0.27%
2019 2.853.913.284 17.05%
2020 3.518.462.101 18.89%
2021 3.331.862.910 -5.6%
2022 3.534.513.622 5.73%
2023 4.365.930.493 19.04%

Gross profit is the money a company makes from selling its products or services after subtracting the cost of producing or providing them, and it is an important measure for investors to understand a company's profitability.

37 Interactive Entertainment Network Technology Group Co., Ltd. Gross Profit
Year Gross Profit Growth
2007 54.174.371
2008 52.616.206 -2.96%
2009 73.380.231 28.3%
2010 98.871.860 25.78%
2011 84.667.426 -16.78%
2012 65.798.115 -28.68%
2013 46.893.857 -40.31%
2014 254.902.433 81.6%
2015 2.760.866.973 90.77%
2016 3.306.606.952 16.5%
2017 4.240.630.877 22.03%
2018 5.821.258.728 27.15%
2019 11.451.069.647 49.16%
2020 12.641.919.535 9.42%
2021 13.750.420.928 8.06%
2022 13.357.494.513 -2.94%
2023 13.769.934.035 3%

Net income in stock investing is like the money a company actually gets to keep as profit after paying all its bills, and it's an important measure to understand how well a company is doing financially.

37 Interactive Entertainment Network Technology Group Co., Ltd. Net Profit
Year Net Profit Growth
2007 25.688.609
2008 21.904.961 -17.27%
2009 38.662.077 43.34%
2010 49.222.180 21.45%
2011 40.692.021 -20.96%
2012 12.870.512 -216.16%
2013 3.681.163 -249.63%
2014 38.213.447 90.37%
2015 506.016.505 92.45%
2016 1.070.162.324 52.72%
2017 1.620.582.427 33.96%
2018 1.008.503.358 -60.69%
2019 2.114.770.062 52.31%
2020 2.760.951.475 23.4%
2021 2.875.575.878 3.99%
2022 2.954.376.857 2.67%
2023 3.864.970.102 23.56%

EPS, or earnings per share, is a measure that shows how much profit a company has earned for each outstanding share of its stock, and it is important for stock investors as it helps understand the profitability of a company and compare it with other companies in the market.

37 Interactive Entertainment Network Technology Group Co., Ltd. Earning per Share (EPS)
Year Earning per Share (EPS) Growth
2007 0
2008 0 0%
2009 0 0%
2010 0 0%
2011 0 0%
2012 0 0%
2013 0 0%
2014 0 0%
2015 0 0%
2016 1 0%
2017 1 0%
2018 0 0%
2019 1 100%
2020 1 0%
2021 1 0%
2022 1 0%
2023 2 0%

Cashflow Statements

Cashflow statements show the movement of money in and out of a company, helping stock investors understand how much money a company makes and spends. By examining cashflow statements, investors can assess if a company is generating enough cash to pay its bills, invest in growth, and provide returns to stockholders.

Free cash flow is the leftover cash that a company generates after covering its operating expenses and capital expenditures, which is important for stock investors as it shows how much money a company has available to invest in growth, pay dividends, or reduce debt.

37 Interactive Entertainment Network Technology Group Co., Ltd. Free Cashflow
Year Free Cashflow Growth
2007 -56.361.529
2008 23.962.785 335.2%
2009 2.730.959 -777.45%
2010 -106.106.764 102.57%
2011 -88.037.164 -20.52%
2012 -24.845.634 -254.34%
2013 29.208.665 185.06%
2014 41.562.036 29.72%
2015 923.651.227 95.5%
2016 842.712.951 -9.6%
2017 813.074.738 -3.65%
2018 1.629.949.501 50.12%
2019 2.889.339.235 43.59%
2020 1.856.261.791 -55.65%
2021 3.317.059.956 44.04%
2022 3.237.198.061 -2.47%
2023 205.045.690 -1478.77%

Operating cash flow represents the cash generated or consumed by a company's day-to-day operations, excluding external investing or financing activities, and is crucial for stock investors as it shows how much cash a company is generating from its core business operations.

37 Interactive Entertainment Network Technology Group Co., Ltd. Operating Cashflow
Year Operating Cashflow Growth
2007 0
2008 42.231.999 100%
2009 30.512.733 -38.41%
2010 32.871.484 7.18%
2011 38.592.519 14.82%
2012 24.244.013 -59.18%
2013 48.849.264 50.37%
2014 91.586.948 46.66%
2015 1.081.238.240 91.53%
2016 1.051.939.578 -2.79%
2017 1.831.895.928 42.58%
2018 1.954.433.621 6.27%
2019 3.257.563.998 40%
2020 2.927.937.305 -11.26%
2021 3.658.748.941 19.97%
2022 3.557.168.897 -2.86%
2023 337.531.637 -953.88%

Capex, short for capital expenditures, refers to the money a company spends on acquiring or upgrading tangible assets like buildings, equipment, or technology, which is important for stock investors as it indicates how much a company is investing in its infrastructure to support future growth and profitability.

37 Interactive Entertainment Network Technology Group Co., Ltd. Capital Expenditure
Year Capital Expenditure Growth
2007 56.361.529
2008 18.269.214 -208.51%
2009 27.781.774 34.24%
2010 138.978.248 80.01%
2011 126.629.683 -9.75%
2012 49.089.647 -157.96%
2013 19.640.599 -149.94%
2014 50.024.912 60.74%
2015 157.587.013 68.26%
2016 209.226.627 24.68%
2017 1.018.821.191 79.46%
2018 324.484.120 -213.98%
2019 368.224.763 11.88%
2020 1.071.675.514 65.64%
2021 341.688.985 -213.64%
2022 319.970.837 -6.79%
2023 132.485.947 -141.51%

Balance Sheet

Balance sheets provide a snapshot of a company's financial health and its assets (such as cash, inventory, and property) and liabilities (like debts and obligations) at a specific point in time. For stock investors, balance sheets help assess the company's overall worth and evaluate its ability to meet financial obligations and support future growth.

Equity refers to the ownership interest or stake that shareholders have in a company, representing their claim on its assets and earnings after all debts and liabilities are paid.

37 Interactive Entertainment Network Technology Group Co., Ltd. Equity
Year Equity Growth
2007 72.635.848
2008 94.540.809 23.17%
2009 143.076.749 33.92%
2010 182.298.929 21.52%
2011 765.207.093 76.18%
2012 774.057.605 1.14%
2013 737.538.768 -4.95%
2014 2.644.746.835 72.11%
2015 3.563.355.145 25.78%
2016 4.523.665.282 21.23%
2017 7.016.770.211 35.53%
2018 6.113.702.340 -14.77%
2019 7.293.708.604 16.18%
2020 6.065.451.704 -20.25%
2021 10.857.336.010 44.13%
2022 12.311.930.089 11.81%
2023 12.444.425.239 1.06%

Assets represent the valuable resources that a company owns, such as cash, inventory, property, and equipment, and understanding a company's assets helps investors assess its value and potential for generating future profits.

37 Interactive Entertainment Network Technology Group Co., Ltd. Assets
Year Assets Growth
2007 199.608.131
2008 198.469.338 -0.57%
2009 287.376.563 30.94%
2010 399.740.586 28.11%
2011 840.408.209 52.43%
2012 820.639.083 -2.41%
2013 801.102.986 -2.44%
2014 3.415.279.026 76.54%
2015 4.623.310.756 26.13%
2016 6.386.216.011 27.6%
2017 9.160.137.685 30.28%
2018 8.395.761.717 -9.1%
2019 10.145.259.856 17.24%
2020 10.564.331.500 3.97%
2021 14.437.181.243 26.83%
2022 17.094.617.736 15.55%
2023 18.720.368.966 8.68%

Liabilities refer to the financial obligations or debts that a company owes to creditors or external parties, and understanding a company's liabilities is important for investors as it helps assess the company's financial risk and ability to meet its obligations.

37 Interactive Entertainment Network Technology Group Co., Ltd. Liabilities
Year Liabilities Growth
2007 126.972.283
2008 103.928.529 -22.17%
2009 144.299.815 27.98%
2010 217.441.657 33.64%
2011 75.201.116 -189.15%
2012 46.581.479 -61.44%
2013 63.564.219 26.72%
2014 574.201.320 88.93%
2015 912.385.339 37.07%
2016 1.657.061.728 44.94%
2017 1.873.479.229 11.55%
2018 2.282.059.377 17.9%
2019 2.851.551.252 19.97%
2020 4.498.879.796 36.62%
2021 3.579.845.233 -25.67%
2022 4.782.687.647 25.15%
2023 6.275.943.727 23.79%

37 Interactive Entertainment Network Technology Group Co., Ltd. Financial Ratio (TTM)

Valuation Metrics

Revenue per Share
7.68
Net Income per Share
1.32
Price to Earning Ratio
13.39x
Price To Sales Ratio
2.36x
POCF Ratio
13.73
PFCF Ratio
16.52
Price to Book Ratio
3.14
EV to Sales
2.08
EV Over EBITDA
10.58
EV to Operating CashFlow
12.36
EV to FreeCashFlow
14.56
Earnings Yield
0.07
FreeCashFlow Yield
0.06
Market Cap
39,54 Bil.
Enterprise Value
34,85 Bil.
Graham Number
12.96
Graham NetNet
1.07

Income Statement Metrics

Net Income per Share
1.32
Income Quality
1.91
ROE
0.23
Return On Assets
0.15
Return On Capital Employed
0.26
Net Income per EBT
0.88
EBT Per Ebit
1
Ebit per Revenue
0.2
Effective Tax Rate
0.14

Margins

Sales, General, & Administrative to Revenue
0.01
Research & Developement to Revenue
0.04
Stock Based Compensation to Revenue
0
Gross Profit Margin
0.79
Operating Profit Margin
0.2
Pretax Profit Margin
0.2
Net Profit Margin
0.17

Dividends

Dividend Yield
0.05
Dividend Yield %
5.08
Payout Ratio
0.71
Dividend Per Share
0.9

Operating Metrics

Operating Cashflow per Share
1.29
Free CashFlow per Share
1.1
Capex to Operating CashFlow
-0.15
Capex to Revenue
-0.03
Capex to Depreciation
0
Return on Invested Capital
0.2
Return on Tangible Assets
0.18
Days Sales Outstanding
0
Days Payables Outstanding
316.74
Days of Inventory on Hand
0
Receivables Turnover
0
Payables Turnover
1.15
Inventory Turnover
0
Capex per Share
-0.19

Balance Sheet

Cash per Share
3,94
Book Value per Share
5,65
Tangible Book Value per Share
4.49
Shareholders Equity per Share
5.65
Interest Debt per Share
0.96
Debt to Equity
0.17
Debt to Assets
0.11
Net Debt to EBITDA
-1.43
Current Ratio
1.98
Tangible Asset Value
9,81 Bil.
Net Current Asset Value
5,32 Bil.
Invested Capital
0.17
Working Capital
5,75 Bil.
Intangibles to Total Assets
0.14
Average Receivables
0,00 Bil.
Average Payables
3,34 Bil.
Average Inventory
0
Debt to Market Cap
0.05

Dividends

Dividends in stock investing are like rewards that companies give to their shareholders. They are a portion of the company's profits distributed to investors, typically in the form of cash payments, as a way for them to share in the company's success.

37 Interactive Entertainment Network Technology Group Co., Ltd. Dividends
Year Dividends Growth
2011 0
2012 0 0%
2013 0 0%
2014 0 0%
2015 0 0%
2016 0 0%
2017 0 0%
2018 0 0%
2019 0 0%
2020 1 0%
2021 0 0%
2022 1 0%
2023 1 0%

37 Interactive Entertainment Network Technology Group Co., Ltd. Profile

About 37 Interactive Entertainment Network Technology Group Co., Ltd.

37 Interactive Entertainment Network Technology Group Co., Ltd. engages in the development and publication of mobile, browser, and html5 games. The company was formerly known as Wuhu 37 Interactive Entertainment Network Technology Group Co.,Ltd. The company was founded in 1995 and is based in Wuhu, China.

CEO
Mr. Wei Ye
Employee
3.552
Address
Advertising Creative building
Wuhu, 241000

37 Interactive Entertainment Network Technology Group Co., Ltd. Executives & BODs

37 Interactive Entertainment Network Technology Group Co., Ltd. Executives & BODs
# Name Age
1 Mr. Wei Ye
Chief Financial Officer & Secretary to the Board of Directors
70
2 Mr. Zhigao Xu
General Manage
70
3 Mr. Jun Liu
Deputy GM & Non-Independent Director
70
4 Mr. Jun Yang
Deputy GM & Director
70

37 Interactive Entertainment Network Technology Group Co., Ltd. Competitors