GungHo Online Entertainment, Inc. Logo

GungHo Online Entertainment, Inc.

3765.T

(2.8)
Stock Price

3.059,00 JPY

11.9% ROA

13.3% ROE

7.49x PER

Market Cap.

134.840.957.043,00 JPY

0.61% DER

1.25% Yield

13.11% NPM

GungHo Online Entertainment, Inc. Stock Analysis

GungHo Online Entertainment, Inc. Fundamental Analysis

Fundamental analysis in stock investing is like studying the foundation of a house before buying it. It involves looking at a company's financial health, like its earnings, assets, and debts, to determine if it's a good investment based on its fundamental strength and potential for growth.

GungHo Online Entertainment, Inc. Fundamental Stock Analysis
# Analysis Rating
1 ROE

The stock's ROE exceeds expectations (17.5%), revealing strong profitability and efficient use of shareholders' equity, making it an attractive investment opportunity.

2 ROA

The stock's ability to make a lot of money from its assets shows that it is very profitable, making it a good choice for people who want to invest and make a lot of money.

3 DER

The stock has a minimal amount of debt (1%) relative to its ownership, showcasing a strong financial position and lower risk for investors.

4 Assets Growth

Over the past five years, this company's revenue has consistently increased, demonstrating a robust financial performance that makes it an appealing opportunity.

5 PBV

The stock's PBV ratio (1.05x) indicates a justifiable valuation, presenting a compelling choice for investors seeking reasonable returns.

6 Graham Number

The company's Graham number suggests that its stock price is underestimated, implying that it may present a compelling investment opportunity.

7 Buffet Intrinsic Value

The company's stock shows potential as it is undervalued (14.387) according to Warren Buffett's formula, indicating that its intrinsic value exceeds the market price.

8 Revenue Growth

Company has experienced no growth in revenue over the past three years, suggesting limited profitability and making it a less desirable investment opportunity.

9 Net Profit Growth

This company's net profit has remained flat over the past five years, suggesting a lack of growth and making it a less attractive investment opportunity.

10 Dividend Growth

Potential investors should be aware that the company's dividend growth has shown no upward trend in the past three years, indicating limited potential for increased returns.

11 Dividend

No dividends from the company in the past three years raises doubts about its profitability for shareholders.

GungHo Online Entertainment, Inc. Technical Analysis

Technical analysis in stock investing is like reading the patterns on a weather map to predict future weather conditions. It involves studying past stock price movements and trading volumes to make predictions about where a stock's price might go next, without necessarily looking at the company's financial health.

GungHo Online Entertainment, Inc. Technical Stock Analysis
# Analysis Recommendation
1 Awesome Oscillator Buy
2 MACD Buy
3 RSI Hold
4 Stoch RSI Hold

GungHo Online Entertainment, Inc. Price Chart

Financial Statements

Financial statements are like report cards for companies. They show how much money a company makes (income statement), what it owns and owes (balance sheet), and where it spends its money (cash flow statement), helping stock investors understand if a company is healthy and worth investing in.

Income Statements

An income statement for a company is like a scoreboard for its profits and losses. It shows how much money the company made (revenue) and how much it spent to make that money (expenses), helping stock investors see if a company is making a profit or not.

Revenue in stock investing is the total amount of money a company earns from its sales, and it's a key factor that investors consider to assess a company's financial performance and growth potential.

GungHo Online Entertainment, Inc. Revenue
Year Revenue Growth
2005 5.670.872.000
2006 6.823.452.000 16.89%
2007 7.514.740.000 9.2%
2008 11.241.053.000 33.15%
2009 10.293.587.000 -9.2%
2010 9.240.154.000 -11.4%
2011 9.607.947.000 3.83%
2012 25.821.525.000 62.79%
2013 163.060.000.000 84.16%
2014 173.069.000.000 5.78%
2015 154.329.000.000 -12.14%
2016 112.457.000.000 -37.23%
2017 92.306.000.000 -21.83%
2018 92.101.000.000 -0.22%
2019 101.392.000.000 9.16%
2020 98.844.000.000 -2.58%
2021 104.626.000.000 5.53%
2022 105.505.000.000 0.83%
2023 120.712.000.000 12.6%

Research and Development Expenses are the costs a company incurs to create and improve its products or services, which can be important for investors to evaluate a company's innovation and potential for future growth.

GungHo Online Entertainment, Inc. Research and Development Expenses
Year Research and Development Expenses Growth
2005 0
2006 0 0%
2007 0 0%
2008 0 0%
2009 0 0%
2010 0 0%
2011 0 0%
2012 0 0%
2013 0 0%
2014 0 0%
2015 0 0%
2016 0 0%
2017 0 0%
2018 0 0%
2019 0 0%
2020 0 0%
2021 0 0%
2022 0 0%
2023 0 0%

General and Administrative Expenses are the costs a company incurs to run its day-to-day operations, such as office rent, salaries, and utilities, which investors consider to understand a company's overall efficiency and management effectiveness.

GungHo Online Entertainment, Inc. General and Administrative Expenses
Year General and Administrative Expenses Growth
2005 969.569.000
2006 1.295.926.000 25.18%
2007 2.453.283.000 47.18%
2008 0 0%
2009 0 0%
2010 0 0%
2011 0 0%
2012 0 0%
2013 0 0%
2014 0 0%
2015 0 0%
2016 0 0%
2017 0 0%
2018 0 0%
2019 0 0%
2020 0 0%
2021 0 0%
2022 0 0%
2023 0 0%

EBITDA stands for Earnings Before Interest, Taxes, Depreciation, and Amortization. It is a measure that helps stock investors analyze a company's profitability by looking at its earnings without considering certain expenses. This helps to get a clearer picture of the company's financial performance and its ability to generate cash flow.

GungHo Online Entertainment, Inc. EBITDA
Year EBITDA Growth
2005 1.969.165.000
2006 2.288.769.000 13.96%
2007 335.730.000 -581.73%
2008 2.364.190.000 85.8%
2009 2.079.856.000 -13.67%
2010 2.484.907.000 16.3%
2011 2.113.167.000 -17.59%
2012 11.288.941.000 81.28%
2013 92.468.000.000 87.79%
2014 95.006.000.000 2.67%
2015 74.482.000.000 -27.56%
2016 48.553.000.000 -53.4%
2017 35.541.000.000 -36.61%
2018 27.926.000.000 -27.27%
2019 29.599.000.000 5.65%
2020 32.173.000.000 8%
2021 34.314.000.000 6.24%
2022 29.774.000.000 -15.25%
2023 27.516.000.000 -8.21%

Gross profit is the money a company makes from selling its products or services after subtracting the cost of producing or providing them, and it is an important measure for investors to understand a company's profitability.

GungHo Online Entertainment, Inc. Gross Profit
Year Gross Profit Growth
2005 3.152.596.000
2006 3.246.585.000 2.9%
2007 3.581.049.000 9.34%
2008 6.195.991.000 42.2%
2009 6.571.715.000 5.72%
2010 6.523.503.000 -0.74%
2011 6.525.551.000 0.03%
2012 16.421.881.000 60.26%
2013 109.941.000.000 85.06%
2014 117.080.000.000 6.1%
2015 103.336.000.000 -13.3%
2016 73.635.000.000 -40.34%
2017 56.541.000.000 -30.23%
2018 49.461.000.000 -14.31%
2019 53.224.000.000 7.07%
2020 55.354.000.000 3.85%
2021 61.060.000.000 9.34%
2022 58.421.000.000 -4.52%
2023 54.940.000.000 -6.34%

Net income in stock investing is like the money a company actually gets to keep as profit after paying all its bills, and it's an important measure to understand how well a company is doing financially.

GungHo Online Entertainment, Inc. Net Profit
Year Net Profit Growth
2005 525.347.000
2006 -1.578.847.000 133.27%
2007 -4.932.231.000 67.99%
2008 -72.194.000 -6731.91%
2009 44.049.000 263.89%
2010 1.936.296.000 97.73%
2011 1.657.750.000 -16.8%
2012 8.209.963.000 79.81%
2013 54.768.000.000 85.01%
2014 62.038.000.000 11.72%
2015 43.432.000.000 -42.84%
2016 27.911.000.000 -55.61%
2017 22.397.000.000 -24.62%
2018 16.585.000.000 -35.04%
2019 18.146.000.000 8.6%
2020 16.369.000.000 -10.86%
2021 22.883.000.000 28.47%
2022 19.022.000.000 -20.3%
2023 13.936.000.000 -36.5%

EPS, or earnings per share, is a measure that shows how much profit a company has earned for each outstanding share of its stock, and it is important for stock investors as it helps understand the profitability of a company and compare it with other companies in the market.

GungHo Online Entertainment, Inc. Earning per Share (EPS)
Year Earning per Share (EPS) Growth
2005 6
2006 -18 133.33%
2007 -55 67.27%
2008 -1 0%
2009 0 0%
2010 17 100%
2011 14 -14.29%
2012 71 80.28%
2013 476 85.05%
2014 540 12.04%
2015 414 -30.43%
2016 322 -28.57%
2017 315 -2.55%
2018 233 -34.76%
2019 258 9.69%
2020 240 -7.95%
2021 341 29.91%
2022 306 -11.8%
2023 0 0%

Cashflow Statements

Cashflow statements show the movement of money in and out of a company, helping stock investors understand how much money a company makes and spends. By examining cashflow statements, investors can assess if a company is generating enough cash to pay its bills, invest in growth, and provide returns to stockholders.

Free cash flow is the leftover cash that a company generates after covering its operating expenses and capital expenditures, which is important for stock investors as it shows how much money a company has available to invest in growth, pay dividends, or reduce debt.

GungHo Online Entertainment, Inc. Free Cashflow
Year Free Cashflow Growth
2005 -200.867.000
2006 103.827.000 293.46%
2007 -1.158.023.000 108.97%
2008 988.344.000 217.17%
2009 1.256.016.000 21.31%
2010 1.181.502.000 -6.31%
2011 262.629.000 -349.87%
2012 4.668.053.000 94.37%
2013 84.427.000.000 94.47%
2014 38.816.000.000 -117.51%
2015 34.596.000.000 -12.2%
2016 31.065.000.000 -11.37%
2017 25.324.000.000 -22.67%
2018 19.622.000.000 -29.06%
2019 19.808.000.000 0.94%
2020 21.575.000.000 8.19%
2021 22.977.000.000 6.1%
2022 18.229.000.000 -26.05%

Operating cash flow represents the cash generated or consumed by a company's day-to-day operations, excluding external investing or financing activities, and is crucial for stock investors as it shows how much cash a company is generating from its core business operations.

GungHo Online Entertainment, Inc. Operating Cashflow
Year Operating Cashflow Growth
2005 745.861.000
2006 1.202.165.000 37.96%
2007 307.805.000 -290.56%
2008 2.076.397.000 85.18%
2009 2.140.910.000 3.01%
2010 2.073.329.000 -3.26%
2011 810.248.000 -155.89%
2012 6.134.222.000 86.79%
2013 85.830.000.000 92.85%
2014 40.292.000.000 -113.02%
2015 37.231.000.000 -8.22%
2016 33.610.000.000 -10.77%
2017 26.739.000.000 -25.7%
2018 21.889.000.000 -22.16%
2019 23.646.000.000 7.43%
2020 24.214.000.000 2.35%
2021 23.653.000.000 -2.37%
2022 18.660.000.000 -26.76%

Capex, short for capital expenditures, refers to the money a company spends on acquiring or upgrading tangible assets like buildings, equipment, or technology, which is important for stock investors as it indicates how much a company is investing in its infrastructure to support future growth and profitability.

GungHo Online Entertainment, Inc. Capital Expenditure
Year Capital Expenditure Growth
2005 946.728.000
2006 1.098.338.000 13.8%
2007 1.465.828.000 25.07%
2008 1.088.053.000 -34.72%
2009 884.894.000 -22.96%
2010 891.827.000 0.78%
2011 547.619.000 -62.86%
2012 1.466.169.000 62.65%
2013 1.403.000.000 -4.5%
2014 1.476.000.000 4.95%
2015 2.635.000.000 43.98%
2016 2.545.000.000 -3.54%
2017 1.415.000.000 -79.86%
2018 2.267.000.000 37.58%
2019 3.838.000.000 40.93%
2020 2.639.000.000 -45.43%
2021 676.000.000 -290.38%
2022 431.000.000 -56.84%

Balance Sheet

Balance sheets provide a snapshot of a company's financial health and its assets (such as cash, inventory, and property) and liabilities (like debts and obligations) at a specific point in time. For stock investors, balance sheets help assess the company's overall worth and evaluate its ability to meet financial obligations and support future growth.

Equity refers to the ownership interest or stake that shareholders have in a company, representing their claim on its assets and earnings after all debts and liabilities are paid.

GungHo Online Entertainment, Inc. Equity
Year Equity Growth
2005 2.119.691.000
2006 5.381.986.000 60.62%
2007 3.313.228.000 -62.44%
2008 3.941.662.000 15.94%
2009 4.528.082.000 12.95%
2010 6.207.484.000 27.05%
2011 7.473.116.000 16.94%
2012 16.433.054.000 54.52%
2013 74.524.000.000 77.95%
2014 128.905.000.000 42.19%
2015 88.715.000.000 -45.3%
2016 39.288.000.000 -125.81%
2017 60.062.000.000 34.59%
2018 78.108.000.000 23.1%
2019 90.764.000.000 13.94%
2020 104.725.000.000 13.33%
2021 118.670.000.000 11.75%
2022 132.832.000.000 10.66%
2023 146.830.000.000 9.53%

Assets represent the valuable resources that a company owns, such as cash, inventory, property, and equipment, and understanding a company's assets helps investors assess its value and potential for generating future profits.

GungHo Online Entertainment, Inc. Assets
Year Assets Growth
2005 12.544.537.000
2006 12.070.157.000 -3.93%
2007 10.901.443.000 -10.72%
2008 15.051.237.000 27.57%
2009 12.049.494.000 -24.91%
2010 13.345.659.000 9.71%
2011 14.200.995.000 6.02%
2012 25.085.140.000 43.39%
2013 125.390.000.000 79.99%
2014 161.080.000.000 22.16%
2015 108.076.000.000 -49.04%
2016 55.032.000.000 -96.39%
2017 78.068.000.000 29.51%
2018 96.030.000.000 18.7%
2019 105.007.000.000 8.55%
2020 122.255.000.000 14.11%
2021 134.928.000.000 9.39%
2022 152.208.000.000 11.35%
2023 166.265.000.000 8.45%

Liabilities refer to the financial obligations or debts that a company owes to creditors or external parties, and understanding a company's liabilities is important for investors as it helps assess the company's financial risk and ability to meet its obligations.

GungHo Online Entertainment, Inc. Liabilities
Year Liabilities Growth
2005 10.236.876.000
2006 6.670.686.000 -53.46%
2007 7.588.215.000 12.09%
2008 8.749.596.000 13.27%
2009 4.832.575.000 -81.05%
2010 3.862.916.000 -25.1%
2011 3.406.199.000 -13.41%
2012 5.693.509.000 40.17%
2013 47.962.000.000 88.13%
2014 29.878.000.000 -60.53%
2015 17.722.000.000 -68.59%
2016 14.048.000.000 -26.15%
2017 15.658.000.000 10.28%
2018 17.922.000.000 12.63%
2019 14.243.000.000 -25.83%
2020 17.530.000.000 18.75%
2021 16.258.000.000 -7.82%
2022 19.376.000.000 16.09%
2023 19.433.000.000 0.29%

GungHo Online Entertainment, Inc. Financial Ratio (TTM)

Valuation Metrics

Revenue per Share
2132.76
Net Income per Share
321.76
Price to Earning Ratio
7.49x
Price To Sales Ratio
1.03x
POCF Ratio
0
PFCF Ratio
0
Price to Book Ratio
1.17
EV to Sales
0.01
EV Over EBITDA
0.06
EV to Operating CashFlow
0
EV to FreeCashFlow
0
Earnings Yield
0.13
FreeCashFlow Yield
0
Market Cap
134,84 Bil.
Enterprise Value
1,86 Bil.
Graham Number
3862.04
Graham NetNet
2097.37

Income Statement Metrics

Net Income per Share
321.76
Income Quality
0
ROE
0.16
Return On Assets
0.1
Return On Capital Employed
0.19
Net Income per EBT
0.55
EBT Per Ebit
1.07
Ebit per Revenue
0.22
Effective Tax Rate
0.25

Margins

Sales, General, & Administrative to Revenue
0
Research & Developement to Revenue
0
Stock Based Compensation to Revenue
0
Gross Profit Margin
0.45
Operating Profit Margin
0.22
Pretax Profit Margin
0.24
Net Profit Margin
0.13

Dividends

Dividend Yield
0.01
Dividend Yield %
1.25
Payout Ratio
0
Dividend Per Share
30

Operating Metrics

Operating Cashflow per Share
0
Free CashFlow per Share
0
Capex to Operating CashFlow
0
Capex to Revenue
0
Capex to Depreciation
0
Return on Invested Capital
0.2
Return on Tangible Assets
0.12
Days Sales Outstanding
38.5
Days Payables Outstanding
40.32
Days of Inventory on Hand
1.63
Receivables Turnover
9.48
Payables Turnover
9.05
Inventory Turnover
224.59
Capex per Share
0

Balance Sheet

Cash per Share
2.242,75
Book Value per Share
2.060,21
Tangible Book Value per Share
2387.09
Shareholders Equity per Share
2060.21
Interest Debt per Share
12.89
Debt to Equity
0.01
Debt to Assets
0
Net Debt to EBITDA
-4.13
Current Ratio
8.68
Tangible Asset Value
146,49 Bil.
Net Current Asset Value
134,85 Bil.
Invested Capital
0.01
Working Capital
136,51 Bil.
Intangibles to Total Assets
0
Average Receivables
15,32 Bil.
Average Payables
9,18 Bil.
Average Inventory
174500000
Debt to Market Cap
0.01

Dividends

Dividends in stock investing are like rewards that companies give to their shareholders. They are a portion of the company's profits distributed to investors, typically in the form of cash payments, as a way for them to share in the company's success.

GungHo Online Entertainment, Inc. Dividends
Year Dividends Growth
2013 250
2014 3 -8233.33%
2015 2 -200%
2016 3 66.67%
2017 3 0%
2018 3 0%
2019 30 90%
2020 30 0%
2021 30 0%
2022 30 0%

GungHo Online Entertainment, Inc. Profile

About GungHo Online Entertainment, Inc.

GungHo Online Entertainment, Inc. plans, develops, operates, and distributes online computer games, smartphone applications, and console games. The company was formerly known as ONSale Co., Ltd. and changed its name to GungHo Online Entertainment, Inc. in August 2002. GungHo Online Entertainment, Inc. was founded in 1998 and is based in Tokyo, Japan.

CEO
Mr. Kazuki Morishita
Employee
1.451
Address
Pacific Century Place Marunouchi
Tokyo, 100-6221

GungHo Online Entertainment, Inc. Executives & BODs

GungHo Online Entertainment, Inc. Executives & BODs
# Name Age
1 Mr. Yoshinori Kitamura
Executive GM of GV Business Division & Director
70
2 Mr. Koji Yoshida
CCO, Executive GM of Business Administration Division & Director
70
3 Mr. Kazuki Morishita
Chief Executive Officer, President & Representative Director
70
4 Mr. Kazuya Sakai
Chief Financial Officer, Executive GM of Finance & Accounting Division and Director
70
5 Mr. Akihiko Ichikawa
Head of Publishing Division & Director
70

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