X-Legend Entertainment Co., Ltd. Logo

X-Legend Entertainment Co., Ltd.

4994.TW

(1.5)
Stock Price

104,00 TWD

14.89% ROA

18.74% ROE

35x PER

Market Cap.

7.733.665.984,00 TWD

4.64% DER

3.43% Yield

13.54% NPM

X-Legend Entertainment Co., Ltd. Stock Analysis

X-Legend Entertainment Co., Ltd. Fundamental Analysis

Fundamental analysis in stock investing is like studying the foundation of a house before buying it. It involves looking at a company's financial health, like its earnings, assets, and debts, to determine if it's a good investment based on its fundamental strength and potential for growth.

X-Legend Entertainment Co., Ltd. Fundamental Stock Analysis
# Analysis Rating
1 DER

The stock has a low debt to equity ratio (8%), which means it has a small amount of debt compared to the ownership it holds

2 ROE

The stock's ROE falls within an average range (6.42%), demonstrating satisfactory profitability and efficiency in utilizing shareholders' equity.

3 ROA

The stock's ROA (4.59%) indicates that it's doing well in making money from the things it owns. This makes it a good option to invest and make consistent profits.

4 Dividend

The company's history of regular dividend distributions in the last three years showcases its ability to generate reliable income for shareholders.

5 Buffet Intrinsic Value

Warren Buffett's formula suggests that the company's stock is undervalued (1.435), making it an appealing investment prospect with its intrinsic value surpassing the current market price.

6 PBV

The stock's high Price-to-Book Value (P/BV) ratio (4.27x) suggests it's overvalued, potentially making it an expensive investment.

7 Revenue Growth

Company's revenue has remained stagnant over the past three years, indicating a lack of growth and making it a less favorable option.

8 Net Profit Growth

Over the past five years, this company's net profit has failed to exhibit any growth, indicating a stagnant financial performance and making it a less favorable choice for potential investors.

9 Assets Growth

Company's revenue has remained stagnant over the past three years, indicating a lack of growth and making it a less favorable option.

10 Graham Number

The company's Graham number suggests that its stock price is overestimated, implying that it may not be a promising investment opportunity.

11 Dividend Growth

The company's dividend growth has remained flat for the past three years, offering no indication of improved returns and making it a less advantageous investment opportunity.

X-Legend Entertainment Co., Ltd. Technical Analysis

Technical analysis in stock investing is like reading the patterns on a weather map to predict future weather conditions. It involves studying past stock price movements and trading volumes to make predictions about where a stock's price might go next, without necessarily looking at the company's financial health.

X-Legend Entertainment Co., Ltd. Technical Stock Analysis
# Analysis Recommendation
1 Awesome Oscillator Buy
2 MACD Buy
3 RSI Hold
4 Stoch RSI Hold

X-Legend Entertainment Co., Ltd. Price Chart

Financial Statements

Financial statements are like report cards for companies. They show how much money a company makes (income statement), what it owns and owes (balance sheet), and where it spends its money (cash flow statement), helping stock investors understand if a company is healthy and worth investing in.

Income Statements

An income statement for a company is like a scoreboard for its profits and losses. It shows how much money the company made (revenue) and how much it spent to make that money (expenses), helping stock investors see if a company is making a profit or not.

Revenue in stock investing is the total amount of money a company earns from its sales, and it's a key factor that investors consider to assess a company's financial performance and growth potential.

X-Legend Entertainment Co., Ltd. Revenue
Year Revenue Growth
2009 152.914.000
2010 416.109.000 63.25%
2011 879.151.000 52.67%
2012 1.012.518.000 13.17%
2013 1.202.961.000 15.83%
2014 1.474.037.000 18.39%
2015 1.239.382.000 -18.93%
2016 964.282.000 -28.53%
2017 860.981.000 -12%
2018 1.045.896.000 17.68%
2019 3.711.839.000 71.82%
2020 3.246.437.000 -14.34%
2021 2.897.662.000 -12.04%
2022 1.859.889.000 -55.8%
2023 1.587.788.000 -17.14%
2023 1.623.649.000 2.21%
2024 1.539.088.000 -5.49%

Research and Development Expenses are the costs a company incurs to create and improve its products or services, which can be important for investors to evaluate a company's innovation and potential for future growth.

X-Legend Entertainment Co., Ltd. Research and Development Expenses
Year Research and Development Expenses Growth
2009 58.073.000
2010 110.314.000 47.36%
2011 198.487.000 44.42%
2012 324.356.000 38.81%
2013 406.390.000 20.19%
2014 501.885.000 19.03%
2015 583.747.000 14.02%
2016 582.296.000 -0.25%
2017 542.406.000 -7.35%
2018 442.803.000 -22.49%
2019 406.948.000 -8.81%
2020 476.837.000 14.66%
2021 418.566.000 -13.92%
2022 411.310.000 -1.76%
2023 349.688.000 -17.62%
2023 344.332.000 -1.56%
2024 273.196.000 -26.04%

General and Administrative Expenses are the costs a company incurs to run its day-to-day operations, such as office rent, salaries, and utilities, which investors consider to understand a company's overall efficiency and management effectiveness.

X-Legend Entertainment Co., Ltd. General and Administrative Expenses
Year General and Administrative Expenses Growth
2009 16.671.000
2010 36.724.000 54.6%
2011 75.207.000 51.17%
2012 76.013.000 1.06%
2013 146.350.000 48.06%
2014 178.229.000 17.89%
2015 194.375.000 8.31%
2016 190.242.000 -2.17%
2017 153.130.000 -24.24%
2018 145.710.000 -5.09%
2019 182.530.000 20.17%
2020 193.059.000 5.45%
2021 125.831.000 -53.43%
2022 122.594.000 -2.64%
2023 128.748.000 4.78%
2023 128.256.000 -0.38%
2024 113.040.000 -13.46%

EBITDA stands for Earnings Before Interest, Taxes, Depreciation, and Amortization. It is a measure that helps stock investors analyze a company's profitability by looking at its earnings without considering certain expenses. This helps to get a clearer picture of the company's financial performance and its ability to generate cash flow.

X-Legend Entertainment Co., Ltd. EBITDA
Year EBITDA Growth
2009 4.827.000
2010 137.980.000 96.5%
2011 410.578.000 66.39%
2012 434.684.000 5.55%
2013 403.819.000 -7.64%
2014 480.387.000 15.94%
2015 139.076.000 -245.41%
2016 -70.692.000 296.74%
2017 -199.191.000 64.51%
2018 -208.180.000 4.32%
2019 686.509.000 130.32%
2020 676.437.000 -1.49%
2021 216.768.000 -212.06%
2022 128.308.000 -68.94%
2023 289.704.000 55.71%
2023 198.130.000 -46.22%
2024 141.984.000 -39.54%

Gross profit is the money a company makes from selling its products or services after subtracting the cost of producing or providing them, and it is an important measure for investors to understand a company's profitability.

X-Legend Entertainment Co., Ltd. Gross Profit
Year Gross Profit Growth
2009 113.739.000
2010 359.172.000 68.33%
2011 786.753.000 54.35%
2012 924.991.000 14.94%
2013 1.076.141.000 14.05%
2014 1.348.696.000 20.21%
2015 1.124.576.000 -19.93%
2016 866.852.000 -29.73%
2017 714.801.000 -21.27%
2018 729.704.000 2.04%
2019 1.861.420.000 60.8%
2020 1.724.825.000 -7.92%
2021 1.647.620.000 -4.69%
2022 1.005.759.000 -63.82%
2023 881.432.000 -14.11%
2023 934.282.000 5.66%
2024 954.208.000 2.09%

Net income in stock investing is like the money a company actually gets to keep as profit after paying all its bills, and it's an important measure to understand how well a company is doing financially.

X-Legend Entertainment Co., Ltd. Net Profit
Year Net Profit Growth
2009 -4.605.000
2010 95.114.000 104.84%
2011 301.725.000 68.48%
2012 324.502.000 7.02%
2013 300.334.000 -8.05%
2014 351.444.000 14.54%
2015 29.686.000 -1083.87%
2016 -108.553.000 127.35%
2017 -283.150.000 61.66%
2018 -287.393.000 1.48%
2019 495.834.000 157.96%
2020 432.923.000 -14.53%
2021 136.519.000 -217.12%
2022 52.821.000 -158.46%
2023 191.872.000 72.47%
2023 156.081.000 -22.93%
2024 123.416.000 -26.47%

EPS, or earnings per share, is a measure that shows how much profit a company has earned for each outstanding share of its stock, and it is important for stock investors as it helps understand the profitability of a company and compare it with other companies in the market.

X-Legend Entertainment Co., Ltd. Earning per Share (EPS)
Year Earning per Share (EPS) Growth
2009 0
2010 1 0%
2011 3 100%
2012 3 -50%
2013 3 0%
2014 3 33.33%
2015 0 0%
2016 -1 0%
2017 -3 100%
2018 -3 0%
2019 7 128.57%
2020 7 -16.67%
2021 2 -200%
2022 1 0%
2023 2 100%
2023 2 -100%
2024 2 0%

Cashflow Statements

Cashflow statements show the movement of money in and out of a company, helping stock investors understand how much money a company makes and spends. By examining cashflow statements, investors can assess if a company is generating enough cash to pay its bills, invest in growth, and provide returns to stockholders.

Free cash flow is the leftover cash that a company generates after covering its operating expenses and capital expenditures, which is important for stock investors as it shows how much money a company has available to invest in growth, pay dividends, or reduce debt.

X-Legend Entertainment Co., Ltd. Free Cashflow
Year Free Cashflow Growth
2009 19.774.000
2010 96.928.000 79.6%
2011 352.814.000 72.53%
2012 270.955.000 -30.21%
2013 213.622.000 -26.84%
2014 266.974.000 19.98%
2015 -31.140.000 957.33%
2016 -204.666.000 84.78%
2017 -165.109.000 -23.96%
2018 -271.424.000 39.17%
2019 864.798.000 131.39%
2020 295.246.000 -192.91%
2021 -308.320.000 195.76%
2022 245.932.000 225.37%
2023 -42.987.000 672.11%
2023 13.383.000 421.21%
2024 -148.867.000 108.99%

Operating cash flow represents the cash generated or consumed by a company's day-to-day operations, excluding external investing or financing activities, and is crucial for stock investors as it shows how much cash a company is generating from its core business operations.

X-Legend Entertainment Co., Ltd. Operating Cashflow
Year Operating Cashflow Growth
2009 44.801.000
2010 117.557.000 61.89%
2011 438.099.000 73.17%
2012 298.019.000 -47%
2013 247.783.000 -20.27%
2014 329.514.000 24.8%
2015 49.458.000 -566.25%
2016 -168.311.000 129.38%
2017 -153.068.000 -9.96%
2018 -260.738.000 41.29%
2019 874.584.000 129.81%
2020 303.904.000 -187.78%
2021 -301.784.000 200.7%
2022 255.192.000 218.26%
2023 -31.962.000 898.42%
2023 31.043.000 202.96%
2024 -148.867.000 120.85%

Capex, short for capital expenditures, refers to the money a company spends on acquiring or upgrading tangible assets like buildings, equipment, or technology, which is important for stock investors as it indicates how much a company is investing in its infrastructure to support future growth and profitability.

X-Legend Entertainment Co., Ltd. Capital Expenditure
Year Capital Expenditure Growth
2009 25.027.000
2010 20.629.000 -21.32%
2011 85.285.000 75.81%
2012 27.064.000 -215.12%
2013 34.161.000 20.78%
2014 62.540.000 45.38%
2015 80.598.000 22.41%
2016 36.355.000 -121.7%
2017 12.041.000 -201.93%
2018 10.686.000 -12.68%
2019 9.786.000 -9.2%
2020 8.658.000 -13.03%
2021 6.536.000 -32.47%
2022 9.260.000 29.42%
2023 11.025.000 16.01%
2023 17.660.000 37.57%
2024 0 0%

Balance Sheet

Balance sheets provide a snapshot of a company's financial health and its assets (such as cash, inventory, and property) and liabilities (like debts and obligations) at a specific point in time. For stock investors, balance sheets help assess the company's overall worth and evaluate its ability to meet financial obligations and support future growth.

Equity refers to the ownership interest or stake that shareholders have in a company, representing their claim on its assets and earnings after all debts and liabilities are paid.

X-Legend Entertainment Co., Ltd. Equity
Year Equity Growth
2009 121.708.000
2010 228.222.000 46.67%
2011 949.990.000 75.98%
2012 1.232.753.000 22.94%
2013 1.466.055.000 15.91%
2014 1.751.648.000 16.3%
2015 1.708.306.000 -2.54%
2016 1.570.204.000 -8.8%
2017 1.281.203.000 -22.56%
2018 1.002.780.000 -27.77%
2019 1.452.292.000 30.95%
2020 1.785.162.000 18.65%
2021 1.625.484.000 -9.82%
2022 1.512.744.000 -7.45%
2023 1.165.093.000 -29.84%
2023 1.171.093.000 0.51%
2024 1.073.068.000 -9.14%

Assets represent the valuable resources that a company owns, such as cash, inventory, property, and equipment, and understanding a company's assets helps investors assess its value and potential for generating future profits.

X-Legend Entertainment Co., Ltd. Assets
Year Assets Growth
2009 201.476.000
2010 393.369.000 48.78%
2011 1.288.076.000 69.46%
2012 1.547.236.000 16.75%
2013 1.787.185.000 13.43%
2014 2.125.475.000 15.92%
2015 2.060.356.000 -3.16%
2016 1.856.110.000 -11%
2017 1.526.957.000 -21.56%
2018 1.417.919.000 -7.69%
2019 2.195.245.000 35.41%
2020 2.574.757.000 14.74%
2021 2.268.776.000 -13.49%
2022 2.212.630.000 -2.54%
2023 1.609.786.000 -37.45%
2023 1.658.385.000 2.93%
2024 1.490.078.000 -11.3%

Liabilities refer to the financial obligations or debts that a company owes to creditors or external parties, and understanding a company's liabilities is important for investors as it helps assess the company's financial risk and ability to meet its obligations.

X-Legend Entertainment Co., Ltd. Liabilities
Year Liabilities Growth
2009 79.768.000
2010 165.147.000 51.7%
2011 338.086.000 51.15%
2012 314.483.000 -7.51%
2013 321.130.000 2.07%
2014 373.827.000 14.1%
2015 352.050.000 -6.19%
2016 285.906.000 -23.13%
2017 245.754.000 -16.34%
2018 415.139.000 40.8%
2019 742.953.000 44.12%
2020 789.595.000 5.91%
2021 643.292.000 -22.74%
2022 699.886.000 8.09%
2023 444.693.000 -57.39%
2023 487.292.000 8.74%
2024 417.010.000 -16.85%

X-Legend Entertainment Co., Ltd. Financial Ratio (TTM)

Valuation Metrics

Revenue per Share
24.58
Net Income per Share
3.33
Price to Earning Ratio
35x
Price To Sales Ratio
4.74x
POCF Ratio
-115.62
PFCF Ratio
-100.49
Price to Book Ratio
7.21
EV to Sales
4.11
EV Over EBITDA
21.9
EV to Operating CashFlow
-100.18
EV to FreeCashFlow
-87.07
Earnings Yield
0.03
FreeCashFlow Yield
-0.01
Market Cap
7,73 Bil.
Enterprise Value
6,70 Bil.
Graham Number
34.8
Graham NetNet
12.73

Income Statement Metrics

Net Income per Share
3.33
Income Quality
-0.29
ROE
0.19
Return On Assets
0.15
Return On Capital Employed
0.23
Net Income per EBT
0.89
EBT Per Ebit
0.99
Ebit per Revenue
0.15
Effective Tax Rate
0.12

Margins

Sales, General, & Administrative to Revenue
0.08
Research & Developement to Revenue
0.19
Stock Based Compensation to Revenue
0
Gross Profit Margin
0.62
Operating Profit Margin
0.15
Pretax Profit Margin
0.15
Net Profit Margin
0.14

Dividends

Dividend Yield
0.03
Dividend Yield %
3.43
Payout Ratio
1.2
Dividend Per Share
4

Operating Metrics

Operating Cashflow per Share
-1.01
Free CashFlow per Share
-1.16
Capex to Operating CashFlow
-0.15
Capex to Revenue
0.01
Capex to Depreciation
0.19
Return on Invested Capital
0.2
Return on Tangible Assets
0.15
Days Sales Outstanding
53.69
Days Payables Outstanding
33.19
Days of Inventory on Hand
0
Receivables Turnover
6.8
Payables Turnover
11
Inventory Turnover
618296000
Capex per Share
0.15

Balance Sheet

Cash per Share
16,30
Book Value per Share
16,16
Tangible Book Value per Share
16.08
Shareholders Equity per Share
16.16
Interest Debt per Share
0.77
Debt to Equity
0.05
Debt to Assets
0.03
Net Debt to EBITDA
-3.37
Current Ratio
3.29
Tangible Asset Value
1,07 Bil.
Net Current Asset Value
0,91 Bil.
Invested Capital
970567000
Working Capital
0,92 Bil.
Intangibles to Total Assets
0
Average Receivables
0,26 Bil.
Average Payables
0,06 Bil.
Average Inventory
1
Debt to Market Cap
0.01

Dividends

Dividends in stock investing are like rewards that companies give to their shareholders. They are a portion of the company's profits distributed to investors, typically in the form of cash payments, as a way for them to share in the company's success.

X-Legend Entertainment Co., Ltd. Dividends
Year Dividends Growth
2012 1
2013 1 0%
2014 1 0%
2015 1 0%
2016 0 0%
2020 1 100%
2021 3 66.67%
2022 2 -200%
2023 3 50%
2024 4 50%

X-Legend Entertainment Co., Ltd. Profile

About X-Legend Entertainment Co., Ltd.

X-Legend Entertainment Co., Ltd., together with its subsidiaries, researches, develops, publishes, and markets online and mobile games. The company publishes games in approximately 14 language versions in Taiwan, Hong Kong, Japan, China, North America, Korea, Germany, France, Malaysia, Thailand, Indonesia, Portugal, Spain, Italy, and Russia. It offers multiplayer online games, casual and puzzle games, and data and software services. In addition, the company engages in the international trading, intellectual property rights, and information software service businesses. X-Legend Entertainment Co., Ltd. was incorporated in 2002 and is headquartered in Taipei, Taiwan.

CEO
Mr. Feng-Chi Chang
Employee
570
Address
No. 288, Civic Boulevard
Taipei, 110

X-Legend Entertainment Co., Ltd. Executives & BODs

X-Legend Entertainment Co., Ltd. Executives & BODs
# Name Age
1 Mr. Chun-Lung Wang
Vice President of R&D and Head of Tech. Div. & Planning Department
70
2 Ms. Chia-An Lin
Chief Accountant, Chief Financial Officer, Head of Corporate Governance & Head of Audit Division
70
3 Ms. Chiu-Mei Chou
Chief Information Security Officer & Chief Risk Officer
70
4 Ms. Pei-Jung Wu
Head of Audit Division
70
5 Mr. Zhen-Guo Jin
Assistant President of Overseas Operation Dept.
70
6 Ms. Hao-Jen Yu
Manager of Marketing Department
70
7 Mr. Feng-Chi Chang
President, GM & Chairman
70
8 Mr. Bai-Sheng Xu
Assistant President of Program Department & Head of Testing Department
70
9 Mr. Jian-Zhang Jiang
Assistant President of Art Design Department
70

X-Legend Entertainment Co., Ltd. Competitors