Gaming Realms plc Logo

Gaming Realms plc

GMR.L

(2.2)
Stock Price

38,45 GBp

39.73% ROA

26.36% ROE

18.26x PER

Market Cap.

109.085.620,00 GBp

0.76% DER

0% Yield

25.3% NPM

Gaming Realms plc Stock Analysis

Gaming Realms plc Fundamental Analysis

Fundamental analysis in stock investing is like studying the foundation of a house before buying it. It involves looking at a company's financial health, like its earnings, assets, and debts, to determine if it's a good investment based on its fundamental strength and potential for growth.

Gaming Realms plc Fundamental Stock Analysis
# Analysis Rating
1 ROE

The stock's ROE exceeds expectations (23.3%), revealing strong profitability and efficient use of shareholders' equity, making it an attractive investment opportunity.

2 ROA

This stock has a great ability to make a lot of money from the things it owns, which makes it a really good investment for smart investors.

3 DER

The stock has a low debt to equity ratio (2%), which means it has a small amount of debt compared to the ownership it holds

4 Revenue Growth

With a track record of continuous revenue growth in the last three years, this company offers a promising investment opportunity

5 Net Profit Growth

Throughout the last three years, this company has experienced consistent net profit growth, reflecting a robust financial performance and making it an attractive investment prospect.

6 Assets Growth

With a track record of continuous revenue growth in the last three years, this company offers a promising investment opportunity

7 PBV

The stock's elevated P/BV ratio (5.29x) raises concerns about its overvaluation, making it an imprudent choice for investors seeking value.

8 Graham Number

The Graham number analysis indicates that this company's stock price is likely overpriced, raising concerns about its investment potential.

9 Dividend Growth

The company's dividend growth has been flat for the past three years, raising concerns for potential investors seeking reliable returns.

10 Dividend

The company has not distributed any dividends in the past three years, which may raise concerns for investors looking for regular income from their investments.

11 Buffet Intrinsic Value

The company's stock shows signs of being overvalued (1) according to Warren Buffett's formula, indicating a potential downside as its market price exceeds its estimated intrinsic value.

Gaming Realms plc Technical Analysis

Technical analysis in stock investing is like reading the patterns on a weather map to predict future weather conditions. It involves studying past stock price movements and trading volumes to make predictions about where a stock's price might go next, without necessarily looking at the company's financial health.

Gaming Realms plc Technical Stock Analysis
# Analysis Recommendation
1 Awesome Oscillator Buy
2 MACD Buy
3 RSI Hold
4 Stoch RSI Sell

Gaming Realms plc Price Chart

Financial Statements

Financial statements are like report cards for companies. They show how much money a company makes (income statement), what it owns and owes (balance sheet), and where it spends its money (cash flow statement), helping stock investors understand if a company is healthy and worth investing in.

Income Statements

An income statement for a company is like a scoreboard for its profits and losses. It shows how much money the company made (revenue) and how much it spent to make that money (expenses), helping stock investors see if a company is making a profit or not.

Revenue in stock investing is the total amount of money a company earns from its sales, and it's a key factor that investors consider to assess a company's financial performance and growth potential.

Gaming Realms plc Revenue
Year Revenue Growth
2001 0
2002 0 0%
2003 0 0%
2004 150.000 100%
2005 90.000 -66.67%
2006 1.496.000 93.98%
2007 3.051.000 50.97%
2008 455.000 -570.55%
2009 45.000 -911.11%
2010 128.019 64.85%
2011 490.000 73.87%
2012 682.375 28.19%
2013 0 0%
2014 8.140.589 100%
2015 21.208.446 61.62%
2016 33.958.118 37.55%
2017 30.323.839 -11.98%
2018 6.173.196 -391.22%
2019 6.882.741 10.31%
2019 6.882.741 0%
2020 11.403.486 39.64%
2021 14.667.701 22.25%
2022 18.650.521 21.36%
2023 47.513.072 60.75%

Research and Development Expenses are the costs a company incurs to create and improve its products or services, which can be important for investors to evaluate a company's innovation and potential for future growth.

Gaming Realms plc Research and Development Expenses
Year Research and Development Expenses Growth
2001 897.000
2002 1.166.000 23.07%
2003 456.000 -155.7%
2004 944.000 51.69%
2005 0 0%
2006 2.328.000 100%
2007 3.432.000 32.17%
2008 3.165.000 -8.44%
2009 3.290.000 3.8%
2010 3.283.000 -0.21%
2011 3.964.000 17.18%
2012 0 0%
2013 0 0%
2014 0 0%
2015 0 0%
2016 0 0%
2017 0 0%
2018 0 0%
2019 0 0%
2019 0 0%
2020 0 0%
2021 0 0%
2022 0 0%
2023 0 0%

General and Administrative Expenses are the costs a company incurs to run its day-to-day operations, such as office rent, salaries, and utilities, which investors consider to understand a company's overall efficiency and management effectiveness.

Gaming Realms plc General and Administrative Expenses
Year General and Administrative Expenses Growth
2001 0
2002 0 0%
2003 0 0%
2004 0 0%
2005 0 0%
2006 -366.000 100%
2007 -1.052.000 65.21%
2008 -13.000 -7992.31%
2009 -193.000 93.26%
2010 0 0%
2011 0 0%
2012 0 0%
2013 0 0%
2014 4.679.616 100%
2015 8.079.852 42.08%
2016 10.826.769 25.37%
2017 10.655.593 -1.61%
2018 4.870.226 -118.79%
2019 5.743.747 15.21%
2019 5.743.747 0%
2020 5.971.970 3.82%
2021 6.410.993 6.85%
2022 6.943.458 7.67%
2023 0 0%

EBITDA stands for Earnings Before Interest, Taxes, Depreciation, and Amortization. It is a measure that helps stock investors analyze a company's profitability by looking at its earnings without considering certain expenses. This helps to get a clearer picture of the company's financial performance and its ability to generate cash flow.

Gaming Realms plc EBITDA
Year EBITDA Growth
2001 -1.142.000
2002 -1.153.000 0.95%
2003 -1.578.000 26.93%
2004 -1.970.000 19.9%
2005 -2.223.230 11.39%
2006 -3.314.000 32.91%
2007 -5.862.000 43.47%
2008 -6.293.000 6.85%
2009 -6.048.000 -4.05%
2010 -8.327.356 27.37%
2011 -14.889.000 44.07%
2012 -14.065.206 -5.86%
2013 -3.558.837 -295.22%
2014 -6.963.009 48.89%
2015 -4.912.684 -41.74%
2016 -2.856.836 -71.96%
2017 -746.298 -282.8%
2018 -1.178.182 36.66%
2019 -1.654.205 28.78%
2019 -428.743 -285.83%
2020 2.693.630 115.92%
2021 4.928.784 45.35%
2022 7.472.696 34.04%
2023 19.393.880 61.47%

Gross profit is the money a company makes from selling its products or services after subtracting the cost of producing or providing them, and it is an important measure for investors to understand a company's profitability.

Gaming Realms plc Gross Profit
Year Gross Profit Growth
2001 0
2002 0 0%
2003 0 0%
2004 150.000 100%
2005 -134.000 211.94%
2006 483.000 127.74%
2007 246.000 -96.34%
2008 -37.000 764.86%
2009 -91.000 59.34%
2010 99.019 191.9%
2011 240.000 58.74%
2012 682.375 64.83%
2013 0 0%
2014 8.140.589 100%
2015 13.192.390 38.29%
2016 20.637.004 36.07%
2017 24.370.013 15.32%
2018 1.590.148 -1432.56%
2019 6.882.741 76.9%
2019 2.196.888 -213.3%
2020 6.138.088 64.21%
2021 8.439.710 27.27%
2022 10.832.980 22.09%
2023 29.430.600 63.19%

Net income in stock investing is like the money a company actually gets to keep as profit after paying all its bills, and it's an important measure to understand how well a company is doing financially.

Gaming Realms plc Net Profit
Year Net Profit Growth
2001 -1.443.000
2002 -1.594.000 9.47%
2003 -1.513.000 -5.35%
2004 -1.893.000 20.07%
2005 -2.710.230 30.15%
2006 -3.954.000 31.46%
2007 -6.518.000 39.34%
2008 -7.460.000 12.63%
2009 -7.075.000 -5.44%
2010 -8.681.382 18.5%
2011 -15.335.000 43.39%
2012 -17.848.800 14.08%
2013 -5.947.071 -200.13%
2014 -8.005.287 25.71%
2015 -7.441.025 -7.58%
2016 -6.685.120 -11.31%
2017 -8.225.956 18.73%
2018 946.804 968.81%
2019 -4.633.826 120.43%
2019 -4.633.826 0%
2020 -1.534.057 -202.06%
2021 1.257.698 221.97%
2022 3.614.115 65.2%
2023 13.652.620 73.53%

EPS, or earnings per share, is a measure that shows how much profit a company has earned for each outstanding share of its stock, and it is important for stock investors as it helps understand the profitability of a company and compare it with other companies in the market.

Gaming Realms plc Earning per Share (EPS)
Year Earning per Share (EPS) Growth
2001 -1
2002 0 0%
2003 0 0%
2004 0 0%
2005 -1 0%
2006 -1 0%
2007 -1 100%
2008 -1 0%
2009 -1 0%
2010 -1 0%
2011 -2 50%
2012 -2 0%
2013 0 0%
2014 0 0%
2015 0 0%
2016 0 0%
2017 0 0%
2018 0 0%
2019 0 0%
2019 0 0%
2020 0 0%
2021 0 0%
2022 0 0%
2023 0 0%

Cashflow Statements

Cashflow statements show the movement of money in and out of a company, helping stock investors understand how much money a company makes and spends. By examining cashflow statements, investors can assess if a company is generating enough cash to pay its bills, invest in growth, and provide returns to stockholders.

Free cash flow is the leftover cash that a company generates after covering its operating expenses and capital expenditures, which is important for stock investors as it shows how much money a company has available to invest in growth, pay dividends, or reduce debt.

Gaming Realms plc Free Cashflow
Year Free Cashflow Growth
2001 -1.348.000
2002 -1.385.000 2.67%
2003 -942.000 -47.03%
2004 -1.452.000 35.12%
2005 -2.405.000 39.63%
2006 -3.662.700 34.34%
2007 -5.689.000 35.62%
2008 -6.572.000 13.44%
2009 -6.512.000 -0.92%
2010 -5.947.768 -9.49%
2011 -12.879.000 53.82%
2012 -15.197.466 15.26%
2013 -7.019.736 -116.5%
2014 -7.163.426 2.01%
2015 -5.789.705 -23.73%
2016 -2.034.586 -184.56%
2017 -2.250.603 9.6%
2018 -5.219.389 56.88%
2019 -4.283.539 -21.85%
2019 -1.262.352 -239.33%
2020 -455.085 -177.39%
2021 1.067.313 142.64%
2022 2.290.692 53.41%
2023 2.839.336 19.32%

Operating cash flow represents the cash generated or consumed by a company's day-to-day operations, excluding external investing or financing activities, and is crucial for stock investors as it shows how much cash a company is generating from its core business operations.

Gaming Realms plc Operating Cashflow
Year Operating Cashflow Growth
2001 -860.000
2002 -1.276.000 32.6%
2003 -913.000 -39.76%
2004 -1.330.000 31.35%
2005 -2.211.000 39.85%
2006 -3.268.700 32.36%
2007 -5.445.000 39.97%
2008 -6.413.000 15.09%
2009 -6.473.000 0.93%
2010 -5.643.075 -14.71%
2011 -10.883.000 48.15%
2012 -13.598.579 19.97%
2013 -7.019.736 -93.72%
2014 -6.647.896 -5.59%
2015 -3.915.737 -69.77%
2016 2.224.281 276.05%
2017 1.038.815 -114.12%
2018 -2.167.003 147.94%
2019 -1.496.667 -44.79%
2019 -374.167 -300%
2020 2.015.617 118.56%
2021 4.967.775 59.43%
2022 6.549.651 24.15%
2023 5.406.687 -21.14%

Capex, short for capital expenditures, refers to the money a company spends on acquiring or upgrading tangible assets like buildings, equipment, or technology, which is important for stock investors as it indicates how much a company is investing in its infrastructure to support future growth and profitability.

Gaming Realms plc Capital Expenditure
Year Capital Expenditure Growth
2001 488.000
2002 109.000 -347.71%
2003 29.000 -275.86%
2004 122.000 76.23%
2005 194.000 37.11%
2006 394.000 50.76%
2007 244.000 -61.48%
2008 159.000 -53.46%
2009 39.000 -307.69%
2010 304.693 87.2%
2011 1.996.000 84.73%
2012 1.598.887 -24.84%
2013 0 0%
2014 515.530 100%
2015 1.873.968 72.49%
2016 4.258.867 56%
2017 3.289.418 -29.47%
2018 3.052.386 -7.77%
2019 2.786.872 -9.53%
2019 888.185 -213.77%
2020 2.470.702 64.05%
2021 3.900.462 36.66%
2022 4.258.959 8.42%
2023 2.567.351 -65.89%

Balance Sheet

Balance sheets provide a snapshot of a company's financial health and its assets (such as cash, inventory, and property) and liabilities (like debts and obligations) at a specific point in time. For stock investors, balance sheets help assess the company's overall worth and evaluate its ability to meet financial obligations and support future growth.

Equity refers to the ownership interest or stake that shareholders have in a company, representing their claim on its assets and earnings after all debts and liabilities are paid.

Gaming Realms plc Equity
Year Equity Growth
2001 7.736.000
2002 6.142.000 -25.95%
2003 5.410.000 -13.53%
2004 7.013.000 22.86%
2005 4.410.000 -59.02%
2006 8.299.000 46.86%
2007 10.165.000 18.36%
2008 9.898.000 -2.7%
2009 6.990.000 -41.6%
2010 9.940.549 29.68%
2011 8.212.000 -21.05%
2012 1.644.311 -399.42%
2013 10.740.204 84.69%
2014 15.606.147 31.18%
2015 22.797.864 31.55%
2016 24.293.980 6.16%
2017 16.379.170 -48.32%
2018 17.722.909 7.58%
2019 12.079.524 -46.72%
2020 10.930.722 -10.51%
2021 13.108.502 16.61%
2022 17.912.249 26.82%
2023 24.397.429 26.58%

Assets represent the valuable resources that a company owns, such as cash, inventory, property, and equipment, and understanding a company's assets helps investors assess its value and potential for generating future profits.

Gaming Realms plc Assets
Year Assets Growth
2001 8.022.000
2002 6.267.000 -28%
2003 5.521.000 -13.51%
2004 7.319.000 24.57%
2005 4.767.310 -53.52%
2006 9.445.000 49.53%
2007 11.957.000 21.01%
2008 12.059.000 0.85%
2009 7.771.000 -55.18%
2010 11.928.807 34.86%
2011 10.487.000 -13.75%
2012 3.674.235 -185.42%
2013 12.562.995 70.75%
2014 23.297.723 46.08%
2015 35.823.925 34.97%
2016 35.691.006 -0.37%
2017 29.973.943 -19.07%
2018 28.850.122 -3.9%
2019 18.963.595 -52.13%
2020 17.811.253 -6.47%
2021 20.123.884 11.49%
2022 21.643.571 7.02%
2023 28.186.178 23.21%

Liabilities refer to the financial obligations or debts that a company owes to creditors or external parties, and understanding a company's liabilities is important for investors as it helps assess the company's financial risk and ability to meet its obligations.

Gaming Realms plc Liabilities
Year Liabilities Growth
2001 286.000
2002 125.000 -128.8%
2003 111.000 -12.61%
2004 306.000 63.73%
2005 357.590 14.43%
2006 1.146.000 68.8%
2007 1.792.000 36.05%
2008 2.161.000 17.08%
2009 781.000 -176.7%
2010 1.988.258 60.72%
2011 2.275.000 12.6%
2012 2.029.924 -12.07%
2013 1.822.791 -11.36%
2014 7.691.576 76.3%
2015 13.026.061 40.95%
2016 11.397.026 -14.29%
2017 13.594.773 16.17%
2018 11.127.213 -22.18%
2019 6.884.071 -61.64%
2020 6.880.531 -0.05%
2021 7.015.382 1.92%
2022 3.731.322 -88.01%
2023 3.788.749 1.52%

Gaming Realms plc Financial Ratio (TTM)

Valuation Metrics

Revenue per Share
0.08
Net Income per Share
0.02
Price to Earning Ratio
18.26x
Price To Sales Ratio
4.66x
POCF Ratio
11.59
PFCF Ratio
24.5
Price to Book Ratio
4.44
EV to Sales
4.35
EV Over EBITDA
10.96
EV to Operating CashFlow
10.91
EV to FreeCashFlow
22.87
Earnings Yield
0.05
FreeCashFlow Yield
0.04
Market Cap
0,11 Bil.
Enterprise Value
0,10 Bil.
Graham Number
0.2
Graham NetNet
0.03

Income Statement Metrics

Net Income per Share
0.02
Income Quality
1.58
ROE
0.26
Return On Assets
0.21
Return On Capital Employed
0.21
Net Income per EBT
1.15
EBT Per Ebit
1
Ebit per Revenue
0.22
Effective Tax Rate
-0.15

Margins

Sales, General, & Administrative to Revenue
0
Research & Developement to Revenue
0
Stock Based Compensation to Revenue
0
Gross Profit Margin
0.62
Operating Profit Margin
0.22
Pretax Profit Margin
0.22
Net Profit Margin
0.25

Dividends

Dividend Yield
0
Dividend Yield %
0
Payout Ratio
0
Dividend Per Share
0

Operating Metrics

Operating Cashflow per Share
0.03
Free CashFlow per Share
0.02
Capex to Operating CashFlow
0.52
Capex to Revenue
0.21
Capex to Depreciation
1.18
Return on Invested Capital
0.24
Return on Tangible Assets
0.4
Days Sales Outstanding
78.86
Days Payables Outstanding
138.11
Days of Inventory on Hand
0
Receivables Turnover
4.63
Payables Turnover
2.64
Inventory Turnover
0
Capex per Share
0.02

Balance Sheet

Cash per Share
0,03
Book Value per Share
0,08
Tangible Book Value per Share
0.04
Shareholders Equity per Share
0.08
Interest Debt per Share
0
Debt to Equity
0.01
Debt to Assets
0.01
Net Debt to EBITDA
-0.78
Current Ratio
3.64
Tangible Asset Value
0,01 Bil.
Net Current Asset Value
0,01 Bil.
Invested Capital
22720264
Working Capital
0,01 Bil.
Intangibles to Total Assets
0.47
Average Receivables
0,01 Bil.
Average Payables
0,00 Bil.
Average Inventory
0
Debt to Market Cap
0

Dividends

Dividends in stock investing are like rewards that companies give to their shareholders. They are a portion of the company's profits distributed to investors, typically in the form of cash payments, as a way for them to share in the company's success.

Gaming Realms plc Dividends
Year Dividends Growth

Gaming Realms plc Profile

About Gaming Realms plc

Gaming Realms plc develops, publishes, and licenses mobile gaming content in the United Kingdom, the United States, Isle of Man, Malta, and internationally. The company operates through two segments, Licensing and Social Publishing. The Licensing segment is involved in brand and content licensing to partners. The Social Publishing segment provides freemium games. The company also offers marketing services. Its products include Slingo, bingo, slots, and other casual games. Gaming Realms plc was incorporated in 2001 and is based in London, the United Kingdom.

CEO
Mr. Mark Kevin Segal
Employee
78
Address
Two Valentine Place
London, SE1 8QH

Gaming Realms plc Executives & BODs

Gaming Realms plc Executives & BODs
# Name Age
1 Mr. Mark Kevin Segal
Chief Executive Officer, Secretary & Director
70
2 Mr. Michael Buckley
Co-Founder & Executive Chairman
70
3 Geoffrey Robert Green
Chief Financial Officer & Director
70

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