GameSquare Esports Inc. Logo

GameSquare Esports Inc.

GSQ.CN

(1.2)
Stock Price

0,18 CAD

-229.89% ROA

-111.51% ROE

0x PER

Market Cap.

51.194.674,00 CAD

0.98% DER

0% Yield

-731.04% NPM

GameSquare Esports Inc. Stock Analysis

GameSquare Esports Inc. Fundamental Analysis

Fundamental analysis in stock investing is like studying the foundation of a house before buying it. It involves looking at a company's financial health, like its earnings, assets, and debts, to determine if it's a good investment based on its fundamental strength and potential for growth.

GameSquare Esports Inc. Fundamental Stock Analysis
# Analysis Rating
1 DER

The stock has a minimal amount of debt (20%) relative to its ownership, showcasing a strong financial position and lower risk for investors.

2 PBV

The stock's PBV ratio (2.49x) reflects a fair valuation, making it an attractive option for investors seeking balanced opportunities.

3 Assets Growth

Company's revenue has experienced consistent growth over the last three years, indicating a favorable financial trajectory and making it an attractive investment choice.

4 Graham Number

The Graham number calculation reveals that this company's stock price is potentially underestimated, implying that it may be a promising investment option.

5 ROE

Negative ROE (-75.42%) indicates poor financial performance, raising concerns about profitability and efficiency in utilizing shareholders' equity.

6 ROA

The stock's ROA (-57.69%) suggests that it's struggling to generate profits from its assets, making it a risky choice for investment.

7 Revenue Growth

Company's revenue has stayed stagnant, showing no signs of improvement and making it a less favorable choice.

8 Net Profit Growth

This company's net profit has remained stagnant over the past five years, indicating a lack of growth and making it a less favorable investment option.

9 Dividend Growth

The company's dividend growth has shown no improvement in the past three years, making it a less attractive investment option for those seeking increasing returns.

10 Dividend

Investors should note the absence of dividends from the company in the last three years, indicating potential financial challenges.

11 Buffet Intrinsic Value

Warren Buffett's formula suggests that the company's stock is overpriced (0), presenting a possible disadvantage for investors as its market price surpasses its estimated intrinsic value.

GameSquare Esports Inc. Technical Analysis

Technical analysis in stock investing is like reading the patterns on a weather map to predict future weather conditions. It involves studying past stock price movements and trading volumes to make predictions about where a stock's price might go next, without necessarily looking at the company's financial health.

GameSquare Esports Inc. Technical Stock Analysis
# Analysis Recommendation
1 Awesome Oscillator Sell
2 MACD Buy
3 RSI Hold
4 Stoch RSI Sell

GameSquare Esports Inc. Price Chart

Financial Statements

Financial statements are like report cards for companies. They show how much money a company makes (income statement), what it owns and owes (balance sheet), and where it spends its money (cash flow statement), helping stock investors understand if a company is healthy and worth investing in.

Income Statements

An income statement for a company is like a scoreboard for its profits and losses. It shows how much money the company made (revenue) and how much it spent to make that money (expenses), helping stock investors see if a company is making a profit or not.

Revenue in stock investing is the total amount of money a company earns from its sales, and it's a key factor that investors consider to assess a company's financial performance and growth potential.

GameSquare Esports Inc. Revenue
Year Revenue Growth
1998 92.377
1999 140.757 34.37%
2000 237.517 40.74%
2001 103.350 -129.82%
2002 205.753 49.77%
2003 266.258 22.72%
2004 232.638 -14.45%
2005 824.480 71.78%
2006 423.406 -94.73%
2007 490.563 13.69%
2008 741.879 33.88%
2009 2.526.694 70.64%
2010 51.155 -4839.29%
2011 0 0%
2012 0 0%
2013 0 0%
2014 0 0%
2015 0 0%
2016 0 0%
2017 0 0%
2018 0 0%
2019 0 0%
2020 376.434 100%
2022 40.533.120 99.07%

Research and Development Expenses are the costs a company incurs to create and improve its products or services, which can be important for investors to evaluate a company's innovation and potential for future growth.

GameSquare Esports Inc. Research and Development Expenses
Year Research and Development Expenses Growth
1998 0
1999 0 0%
2000 0 0%
2001 0 0%
2002 0 0%
2003 0 0%
2004 0 0%
2005 0 0%
2006 0 0%
2007 0 0%
2008 0 0%
2009 0 0%
2010 0 0%
2011 0 0%
2012 0 0%
2013 0 0%
2014 0 0%
2015 0 0%
2016 0 0%
2017 0 0%
2018 0 0%
2019 0 0%
2020 0 0%
2022 0 0%

General and Administrative Expenses are the costs a company incurs to run its day-to-day operations, such as office rent, salaries, and utilities, which investors consider to understand a company's overall efficiency and management effectiveness.

GameSquare Esports Inc. General and Administrative Expenses
Year General and Administrative Expenses Growth
1998 0
1999 0 0%
2000 0 0%
2001 0 0%
2002 0 0%
2003 0 0%
2004 0 0%
2005 0 0%
2006 0 0%
2007 0 0%
2008 2.155.394 100%
2009 1.701.000 -26.71%
2010 1.522.463 -11.73%
2011 1.502.072 -1.36%
2012 2.546.387 41.01%
2013 4.013.511 36.55%
2014 1.439.479 -178.82%
2015 1.072.077 -34.27%
2016 750.088 -42.93%
2017 855.455 12.32%
2018 928.074 7.82%
2019 695.894 -33.36%
2020 2.738.206 74.59%
2022 16.873.704 83.77%

EBITDA stands for Earnings Before Interest, Taxes, Depreciation, and Amortization. It is a measure that helps stock investors analyze a company's profitability by looking at its earnings without considering certain expenses. This helps to get a clearer picture of the company's financial performance and its ability to generate cash flow.

GameSquare Esports Inc. EBITDA
Year EBITDA Growth
1998 3.515
1999 64.152 94.52%
2000 137.341 53.29%
2001 -245.745 155.89%
2002 -168.150 -46.15%
2003 -293.218 42.65%
2004 -664.286 55.86%
2005 -601.400 -10.46%
2006 -618.745 2.8%
2007 -477.799 -29.5%
2008 -1.697.991 71.86%
2009 -84.578 -1907.6%
2010 -1.575.406 94.63%
2011 -1.520.243 -3.63%
2012 -1.699.308 10.54%
2013 -4.306.183 60.54%
2014 -7.384.055 41.68%
2015 4.148.090 278.01%
2016 -735.477 664%
2017 -636.634 -15.53%
2018 -1.190.632 46.53%
2019 -596.413 -99.63%
2020 -2.620.229 77.24%
2022 -13.705.188 80.88%

Gross profit is the money a company makes from selling its products or services after subtracting the cost of producing or providing them, and it is an important measure for investors to understand a company's profitability.

GameSquare Esports Inc. Gross Profit
Year Gross Profit Growth
1998 30.346
1999 81.930 62.96%
2000 166.659 50.84%
2001 49.616 -235.9%
2002 106.916 53.59%
2003 158.517 32.55%
2004 132.227 -19.88%
2005 750.712 82.39%
2006 305.937 -145.38%
2007 260.178 -17.59%
2008 392.955 33.79%
2009 1.687.909 76.72%
2010 -18.203 9372.7%
2011 0 0%
2012 0 0%
2013 0 0%
2014 0 0%
2015 0 0%
2016 0 0%
2017 0 0%
2018 0 0%
2019 0 0%
2020 121.336 100%
2022 14.344.180 99.15%

Net income in stock investing is like the money a company actually gets to keep as profit after paying all its bills, and it's an important measure to understand how well a company is doing financially.

GameSquare Esports Inc. Net Profit
Year Net Profit Growth
1998 -294.668
1999 14.738 2099.37%
2000 101.994 85.55%
2001 -3.535.985 102.88%
2002 -609.020 -480.6%
2003 -896.649 32.08%
2004 -2.394.998 62.56%
2005 -2.783.592 13.96%
2006 -12.125.971 77.04%
2007 -885.726 -1269.04%
2008 -1.804.054 50.9%
2009 -1.238.965 -45.61%
2010 -1.527.604 18.89%
2011 -9.551.642 84.01%
2012 -2.065.055 -362.54%
2013 -4.304.018 52.02%
2014 -1.102.531 -290.38%
2015 3.890.861 128.34%
2016 -616.592 731.03%
2017 -1.031.306 40.21%
2018 -640.761 -60.95%
2019 -886.391 27.71%
2020 -2.751.868 67.79%
2022 -16.728.168 83.55%

EPS, or earnings per share, is a measure that shows how much profit a company has earned for each outstanding share of its stock, and it is important for stock investors as it helps understand the profitability of a company and compare it with other companies in the market.

GameSquare Esports Inc. Earning per Share (EPS)
Year Earning per Share (EPS) Growth
1998 -29
1999 1 3000%
2000 13 91.67%
2001 -190 106.35%
2002 -33 -490.63%
2003 -177 81.82%
2004 -103 -70.87%
2005 -40 -157.5%
2006 -136 70.59%
2007 -7 -2166.67%
2008 -3 -200%
2009 -1 0%
2010 -1 0%
2011 -6 100%
2012 0 0%
2013 -1 0%
2014 0 0%
2015 1 0%
2016 0 0%
2017 0 0%
2018 0 0%
2019 0 0%
2020 0 0%
2022 0 0%

Cashflow Statements

Cashflow statements show the movement of money in and out of a company, helping stock investors understand how much money a company makes and spends. By examining cashflow statements, investors can assess if a company is generating enough cash to pay its bills, invest in growth, and provide returns to stockholders.

Free cash flow is the leftover cash that a company generates after covering its operating expenses and capital expenditures, which is important for stock investors as it shows how much money a company has available to invest in growth, pay dividends, or reduce debt.

GameSquare Esports Inc. Free Cashflow
Year Free Cashflow Growth
1998 110.697
1999 75.176 -47.25%
2000 58.546 -28.41%
2001 -1.334.770 104.39%
2002 162.046 923.7%
2003 -867.832 118.67%
2004 -5.668.812 84.69%
2005 -2.638.791 -114.83%
2006 -1.722.380 -53.21%
2007 -1.099.709 -56.62%
2008 -8.933.658 87.69%
2009 -1.057.998 -744.39%
2010 363.253 391.26%
2011 -1.986.734 118.28%
2012 -1.647.707 -20.58%
2013 -2.299.832 28.36%
2014 2.377.058 196.75%
2015 -1.338.450 277.6%
2016 -974.175 -37.39%
2017 -230.766 -322.15%
2018 -1.006.604 77.07%
2019 -711.335 -41.51%
2020 -420.221 -69.28%
2022 -2.926.591 85.64%

Operating cash flow represents the cash generated or consumed by a company's day-to-day operations, excluding external investing or financing activities, and is crucial for stock investors as it shows how much cash a company is generating from its core business operations.

GameSquare Esports Inc. Operating Cashflow
Year Operating Cashflow Growth
1998 110.697
1999 75.176 -47.25%
2000 58.546 -28.41%
2001 -1.334.770 104.39%
2002 162.046 923.7%
2003 -867.832 118.67%
2004 -977.078 11.18%
2005 -1.143.893 14.58%
2006 -1.205.451 5.11%
2007 -173.941 -593.02%
2008 -263.947 34.1%
2009 223.174 218.27%
2010 408.570 45.38%
2011 -1.953.536 120.91%
2012 -1.638.951 -19.19%
2013 -2.299.832 28.74%
2014 2.377.058 196.75%
2015 -1.338.450 277.6%
2016 -974.175 -37.39%
2017 -230.766 -322.15%
2018 -1.006.604 77.07%
2019 -711.335 -41.51%
2020 -420.221 -69.28%
2022 -2.926.617 85.64%

Capex, short for capital expenditures, refers to the money a company spends on acquiring or upgrading tangible assets like buildings, equipment, or technology, which is important for stock investors as it indicates how much a company is investing in its infrastructure to support future growth and profitability.

GameSquare Esports Inc. Capital Expenditure
Year Capital Expenditure Growth
1998 0
1999 0 0%
2000 0 0%
2001 0 0%
2002 0 0%
2003 0 0%
2004 4.691.735 100%
2005 1.494.898 -213.85%
2006 516.929 -189.19%
2007 925.768 44.16%
2008 8.669.712 89.32%
2009 1.281.173 -576.7%
2010 45.317 -2727.2%
2011 33.198 -36.51%
2012 8.755 -279.18%
2013 0 0%
2014 0 0%
2015 0 0%
2016 0 0%
2017 0 0%
2018 0 0%
2019 0 0%
2020 0 0%
2022 -26 100%

Balance Sheet

Balance sheets provide a snapshot of a company's financial health and its assets (such as cash, inventory, and property) and liabilities (like debts and obligations) at a specific point in time. For stock investors, balance sheets help assess the company's overall worth and evaluate its ability to meet financial obligations and support future growth.

Equity refers to the ownership interest or stake that shareholders have in a company, representing their claim on its assets and earnings after all debts and liabilities are paid.

GameSquare Esports Inc. Equity
Year Equity Growth
1998 106.553
1999 127.940 16.72%
2000 894.766 85.7%
2001 -2.675.015 133.45%
2002 -3.314.059 19.28%
2003 -4.435.044 25.28%
2004 11.998.614 136.96%
2005 9.638.233 -24.49%
2006 -865.551 1213.54%
2007 4.313.375 120.07%
2008 11.878.676 63.69%
2009 14.781.394 19.64%
2010 13.951.217 -5.95%
2011 3.179.536 -338.78%
2012 4.448.035 28.52%
2013 -141.782 3237.26%
2014 -1.462.444 90.31%
2015 2.667.466 154.83%
2016 2.067.402 -29.03%
2017 2.341.530 11.71%
2018 2.480.334 5.6%
2019 1.808.082 -37.18%
2020 3.127.682 42.19%
2022 13.973.379 77.62%

Assets represent the valuable resources that a company owns, such as cash, inventory, property, and equipment, and understanding a company's assets helps investors assess its value and potential for generating future profits.

GameSquare Esports Inc. Assets
Year Assets Growth
1998 203.218
1999 246.238 17.47%
2000 954.966 74.21%
2001 2.671.205 64.25%
2002 1.515.059 -76.31%
2003 3.174.975 52.28%
2004 19.083.936 83.36%
2005 15.697.009 -21.58%
2006 4.319.100 -263.43%
2007 5.512.088 21.64%
2008 14.177.209 61.12%
2009 19.230.360 26.28%
2010 17.573.551 -9.43%
2011 7.824.216 -124.6%
2012 9.104.644 14.06%
2013 6.280.117 -44.98%
2014 4.970.502 -26.35%
2015 3.275.609 -51.74%
2016 2.579.535 -26.98%
2017 2.873.098 10.22%
2018 2.811.975 -2.17%
2019 2.135.770 -31.66%
2020 4.754.906 55.08%
2022 24.186.689 80.34%

Liabilities refer to the financial obligations or debts that a company owes to creditors or external parties, and understanding a company's liabilities is important for investors as it helps assess the company's financial risk and ability to meet its obligations.

GameSquare Esports Inc. Liabilities
Year Liabilities Growth
1998 96.665
1999 118.298 18.29%
2000 60.200 -96.51%
2001 5.346.219 98.87%
2002 4.829.118 -10.71%
2003 7.610.019 36.54%
2004 7.085.322 -7.41%
2005 6.058.776 -16.94%
2006 5.184.651 -16.86%
2007 1.198.712 -332.52%
2008 2.298.533 47.85%
2009 4.448.965 48.34%
2010 3.622.333 -22.82%
2011 4.644.679 22.01%
2012 4.656.608 0.26%
2013 6.421.899 27.49%
2014 6.432.946 0.17%
2015 608.143 -957.8%
2016 512.133 -18.75%
2017 531.567 3.66%
2018 331.641 -60.28%
2019 327.687 -1.21%
2020 1.627.223 79.86%
2022 10.213.310 84.07%

GameSquare Esports Inc. Financial Ratio (TTM)

Valuation Metrics

Revenue per Share
0
Net Income per Share
0
Price to Earning Ratio
0x
Price To Sales Ratio
136x
POCF Ratio
0
PFCF Ratio
-121.83
Price to Book Ratio
0
EV to Sales
134.73
EV Over EBITDA
-19.36
EV to Operating CashFlow
-120.69
EV to FreeCashFlow
-120.69
Earnings Yield
0
FreeCashFlow Yield
-0.01
Market Cap
0,05 Bil.
Enterprise Value
0,05 Bil.
Graham Number
0
Graham NetNet
0

Income Statement Metrics

Net Income per Share
0
Income Quality
0.15
ROE
-1.12
Return On Assets
-0.58
Return On Capital Employed
-0.67
Net Income per EBT
1
EBT Per Ebit
1.03
Ebit per Revenue
-7.13
Effective Tax Rate
0

Margins

Sales, General, & Administrative to Revenue
7.27
Research & Developement to Revenue
0
Stock Based Compensation to Revenue
1.45
Gross Profit Margin
0.32
Operating Profit Margin
-7.13
Pretax Profit Margin
-7.31
Net Profit Margin
-7.31

Dividends

Dividend Yield
0
Dividend Yield %
0
Payout Ratio
0
Dividend Per Share
0

Operating Metrics

Operating Cashflow per Share
0
Free CashFlow per Share
0
Capex to Operating CashFlow
0
Capex to Revenue
0
Capex to Depreciation
0
Return on Invested Capital
-0.85
Return on Tangible Assets
-2.3
Days Sales Outstanding
285.08
Days Payables Outstanding
0
Days of Inventory on Hand
0
Receivables Turnover
1.28
Payables Turnover
0
Inventory Turnover
0
Capex per Share
0

Balance Sheet

Cash per Share
0,00
Book Value per Share
0,00
Tangible Book Value per Share
0
Shareholders Equity per Share
0
Interest Debt per Share
0
Debt to Equity
0.01
Debt to Assets
0.01
Net Debt to EBITDA
0.18
Current Ratio
1.28
Tangible Asset Value
0,00 Bil.
Net Current Asset Value
0,00 Bil.
Invested Capital
0.01
Working Capital
0,00 Bil.
Intangibles to Total Assets
0.75
Average Receivables
0,00 Bil.
Average Payables
0,00 Bil.
Average Inventory
0
Debt to Market Cap
0

Dividends

Dividends in stock investing are like rewards that companies give to their shareholders. They are a portion of the company's profits distributed to investors, typically in the form of cash payments, as a way for them to share in the company's success.

GameSquare Esports Inc. Dividends
Year Dividends Growth

GameSquare Esports Inc. Profile

About GameSquare Esports Inc.

GameSquare Esports Inc., through its subsidiaries, operates as a gaming and esports company in Canada. The company operates in two segments, Teams, and Agency Services. The Teams segment provides sponsorships, prizes, and players to teams. The Agency Services segment represents esports players and influencers, including Twitch streamers, YouTubers, and gaming personalities, as well as other on-screen talent, such as commentators, analysts, event hosts, and production crew. This segment also provides consulting services to individuals and businesses operating in various roles in the esports industry, including ventures, sponsors, and investors; tournament organizers; game publishers and developers; and producers and broadcasters, as well as advises players, influencers, and other on-screen talent in the esports industry on matters relating to the production of events and campaigns. In addition, this segment offers digital media, as well as gaming and lifestyle marketing agency services. GameSquare Esports Inc. is based in Toronto, Canada.

CEO
Mr. Justin Kenna
Employee
71
Address
150 York Street
Toronto, M5H 3S5

GameSquare Esports Inc. Executives & BODs

GameSquare Esports Inc. Executives & BODs
# Name Age
1 Mr. Justin Kenna
Chief Executive Officer & Executive Director
70
2 Jason Lake
Global Head of Esports
70
3 Mr. Neil Said
Gen. Counsel
70
4 Ms. Jessey Finizio
Vice President of Sponsorship Sales & Complexity Gaming
70
5 Mr. Christopher Kindt
Chief Marketing Officer
70
6 Ms. Sabrina Hao
Head of Asia & Member of Advisory Board
70
7 Mr. Jan Neumeister
Head of European Operations
70
8 Ms. Jill Peters
Chief Media Officer
70
9 Mr. Paul Sandor Bozoki CA, MBA
Chief Financial Officer
70
10 Mr. Oluwafemi Okusanya
Head of Studio - Fourth Frame Studios
70
11 Mr. Kevin Wright
Pres & Chairman
70

GameSquare Esports Inc. Competitors